In App Purchasing

IMPORTANT UPGRADE NOTES: If updating from Unity IAP (com.unity.purchasing + the Asset Store plugin) versions 2.x to version 3.x, complete the following actions in order to resolve compilation errors: 1. Move IAPProductCatalog.json and BillingMode.json FROM: Assets/Plugins/UnityPurchasing/Resources/ TO: Assets/Resources/. 2. Move AppleTangle.cs and GooglePlayTangle.cs FROM: Assets/Plugins/UnityPurchasing/generated TO: Assets/Scripts/UnityPurchasing/generated. 3. Remove all remaining Asset Store plugin folders and files in Assets/Plugins/UnityPurchasing from your project. PACKAGE DESCRIPTION: With Unity IAP, setting up in-app purchases for your game across multiple app stores has never been easier. This package provides: ▪ One common API to access all stores for free so you can fully understand and optimize your in-game economy ▪ Automatic coupling with Unity Analytics to enable monitoring and decision-making based on trends in your revenue and purchase data across multiple platforms ▪ Support for iOS, Mac, tvOS, Google Play, Windows, and Amazon app stores(*). ▪ Support to work with the Unity Distribution Portal to synchronize catalogs and transactions with other app stores ▪ Client-side receipt validation for Apple App Store and Google Play After installing this package, open the Services Window to enable In-App Purchasing to use these features.

Basic Information
Latest Version
5.2.1 (18 Jul 2024)
Category
Assets
Price
free
Extended Information
State
None