Unity Physics

Unity's C# stateless physics library. Built on top of the Unity C# ECS framework, Unity Physics is network-ready, completely customizable, and built for performance out of the box. Whether you're building the next mobile hit or a new networked multiplayer console experience, Unity Physics leverages the Burst compiler and Job system to scale across a range of hardware.

Basic Information
Latest Version
1.4.5 (15 Apr 2025)
Price
free
Extended Information
State
None