PBR Rocks - Nature Pack

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Description:

PBR Rocks is a rock package that you can use for desktop and also for mobile.


The package contains additional shader options that allow you to customize the appearance of the rocks and create unique ones.


There are 3 variants of rocks: moss, sand, and snow. Each rock uses the same basic texture for all 3 variants. The difference is that they are blended with different textures and have different material properties, depending on the environment.


Features:

NEW! Added HDRP & URP templates for Unity version 6000.0.23+.

• Using the AG Global system you can control the snow/sand/moss amount both locally for each material and also globally on the whole scene.

Amplify Shader Functions included.

• High and mobile version.

• Only one atlas for the base texture on the mobile version.

• Support SM2 on lower versions of the shaders (except DirectX9).

• All shaders support GPU instancing.

• High-resolution textures (4k).

• Albedo/NM/AO/Smoothness/Mask and Height maps for all the ground textures.

• High and low versions for shaders (PBR/Blinn-Phong).

• LODs for all rock meshes.


Compatibility:

Winter Environment - Nature Pack - Uses common shaders and scripts.

The Vegetation Engine - Conversion Presets.

Amplify Shader Editor - Full shader editing support.


RP Compatibility:

• Standard Render Pipeline 2021.3+

• HD Render Pipeline (HDRP) 12.1.14+

• Universal Render Pipeline (URP) 12.1.14+


Content:

• HDRP and URP templates.

• 3 Demo scenes for Unity Standard.

• 3 Demo scenes for the HDRP Template.

• 3 Demo scenes for the URP Template.

• 24 Unique rock meshes for high version.

• 24 Unique rock meshes for mobile version.

• 72 Rock Prefabs for high version (Moss/Sand/Snow).

• 72 Rock Prefabs for mobile version (Moss/Sand/Snow).

• 11 Nature Prefabs (Grass/Plants/Roots).

• 3 Particle Prefabs (Dust/Snow/Snow Storm).

• 9 Ground Textures (4K/4x4m).

• 3 Post-Processing Profiles (Standard/URP/HDRP).

• 2 Detail Textures (2K).

• 6 Detail Meshes for high and mobile versions.

• 3 Unity procedural skybox presets.

• 2 Rock Shaders for Mobile (Lambert/Blinn-Phong).


We have in plan to launch more Nature Pack assets in the future. We created the "Nature Pack - Common" folder to keep all common files in one place. This allows you to reuse scripts, shaders, and functions in all packages from the Nature Pack.


Content Nature Pack - Common folder:

• 2 prefabs for the AG Global system.

• 6 versions of shaders with top layer for Snow/Sand and Moss (Tree Bark/Tree Leaf/Tree Cross/Grass/Props/Detail Props).

• 6 versions of shaders without top layer (Tree Bark/Tree Leaf/Tree Cross/Grass/Props/Detail Props).

• 5 Scripts for global settings.

• 8 Shader functions.

• 3 Noise Textures that can be used for Global Tint Color.


Important:

You must keep one of the AG Global Settings or AG Global Snow (Limited) prefabs in each scene to ensure proper functionality. 


Use only one AG Global prefab in your scene. Multiple AG Global prefabs are not supported.


You can find more about the AG Global system in the online documentation and also in this video.


For the HDRP template, you can find the import steps here

For the URP template, you can find the import steps here


To get the same camera effects presented in our screenshots/trailer, you will need to import Post Processing Stack and set Color Space on Linear.


For more information, please check the online documentation.


Contact&Support:

To stay updated on our upcoming asset releases, make sure to join our Discord server! If you have any questions, feel free to reach out to us on the support channel in Discord or via Email.

Discord: https://discord.gg/DsSR9Vv8bv

Email: contact@angrymesh.com


More Assets:

Nature Pack - Winter Environment

Stylized Pack - Meadow Environment

Top Projection Shaders

Free Snowman

Release Notes

v3.0

• added URP Template v17.2.0 for Unity 6.2 URP.

• fixed the deferred pass issues in Unity 6.2 URP.


v2.9.1

• fixed the pixelated textures issue on macOS when the top layer was enabled.


v2.9

• fixed the SSAO (Screen Space Ambient Occlusion) issue in the HDRP Templates.

• Added the ANGRYMESH.NaturePack namespace to all scripts for better organization and to avoid naming conflicts.


v2.8

• added HDRP&URP templates version 17.0.3 for Unity 6

• fixed the PS4&PS5 build issues on the HDRP templates

• the HDRP&URP import steps were simplified


v2.7

• added the URP template version 14.0.7

• added forward+ rendering support for all URP templates

• fixed the flickering bloom issue

• recompiled all shaders using Unity LTS versions


v2.6.1

• Bugs fixed on URP version 15.0.6.


v2.6

• Added HDRP template version 15.0.6 for Unity 2023.1.0 or newer.


v2.5

• Added URP template version 15.0.6 for Unity 2023.1.0 or newer.

• Added support for Nature Renderer 2021

• Removed all legacy files


v2.4

• Added HDRP template version 14.0.4 for Unity 2022.2.0 or newer.


v2.3

• Fixed the translucency for the URP template version 12.1.0+.

• Added deferred lighting support for the Tree Leaf shaders in URP template version 12.1.0+.


v2.2

• Added HDRP template version 12.1.0 for Unity 2021.2.0 or newer.

• Added URP template version 12.1.0 for Unity 2021.2.0 or newer.

• Added support for Deferred Rendering in URP version 12.1.0+.

• Added support for DOTS Instancing.

• Added versions of shaders compatible with instanced indirect by Vegetation Studio in HDRP & URP v12.1.0+ (You must update the Vegetation Studio to version 1.4.5 or newer).

• HDRP & URP templates for versions older than 7.2.1 have been removed.


v2.1

• Removed the CameraFly script from the HDRP template version 10.2.2 (to avoid issues for the projects set with the new input system).


v2.0

• Added HDRP template version 10.2.2 for Unity 2020.2.x or newer.

• Added URP template version 10.2.2 for Unity 2020.2.x or newer.

• Added versions of shaders compatible with procedural instancing by Nature Renderer (Standard/HDRP/URP).

• Added versions of shaders compatible with instanced indirect by Vegetation Studio in HDRP and URP v7.2.1.

• Changed the VS workflow. Please read the Third-Party Support documentation before updating.


v1.7.1

• Moved the global keywords to local for HDRP and URP version 7.2.1 or above.


v1.7

• Fixed the shadow cascades issue in URP. Please update your URP version to 7.2.1 or above.

• Added HDRP template version 7.2.1 for Unity 2019.3.6 or newer.

• Added URP template version 7.2.1 for Unity 2019.3.6 or newer.

• Added support for LOD Animate Cross-Fading. LOD Animate Cross Fading works both with Unity Standard and HDRP/URP version 7.2.1 or above.

• Added local and global parameters for translucency in URP version 7.2.1.

• Added exposed surface options for all shaders in HDRP version 7.2.1 or above. Now you can modify the surface type directly from materials.



v1.6

• Converted all TGA textures in TIF textures. The package size reduced by ~40% (after import).

• Added HDRP Template version 7.1.5 for Unity 2019.3.x.

• Added URP Template version 7.1.5 for Unity 2019.3.x.

• Removed legacy post effects.

• Added Diffusion Profile support for HDRP version 7.1.x and 7.2.x.

• Fixed VR rendering bug on props shaders in HDRP versions 6.9.x, 7.1.x and 7.2.x.


v1.5

• Added HDRP Template version 6.9.0 for Unity 2019.2.x.

• Added LWRP Template version 6.9.0 for Unity 2019.2.x.


v1.4

• Added HD and LW SRP Templates for Unity 2019.1.x

• Added compatibility with AG Global system. Now the package is compatible with Winter Environment and will be compatible with the next Nature Packages that will be launched in the future.

• Added Mask Maps for all ground textures. Now the textures are compatible with the new terrain system (Unity 2018.3+).

• Added new Post Processing Profiles (Standard/HDRP/LWRP).

• Updated the shaders to Amplify version 1.6.7

• Changed the shaders for all materials.

• Added prefabs ready to be used with Vegetation Studio and Vegetation Studio Pro.

• Added Nature Pack - Common Files.



v1.3

• Added compatibility with Vegetation Studio.

• Added two shaders that are compatible with Instanced Indirect Rendering by Vegetation Studio (VS BlendTopDetail and VS BlendTop)

• Updated the shaders to amplify version 1.4.5

• Improved the GPU instancing performance for all shaders.


v1.2

• Added AO/Height/Smoothness maps for all ground textures. Now the textures are compatible with the external terrain tools, such as CTS or MegaSplat.

• Added a new cliffs texture

• Updated the shaders to amplify version 1.4.2

• Removed the depth of field effect from post-processing profiles

• Removed the red spots from the Sand_01 texture

• Removed the Post-Processing Behaviour script from the main cameras.


v1.1

• Support SM2 on low versions of the shaders (except DirectX9).

• Fixed error “Could not create a custom UI from the shader...”.

• Fixed snow particles prefabs.

• Improved the custom PBR shaders.

• Optimized and improved the Low versions of the shaders.

Basic Information
Latest Version
3.0 (04 Sep 2025)
Publisher
ANGRY MESH
Category
3D/Environments
Size
1.97 GB
Price
€36.79
Asset Rating
(39)
Extended Information
Unity Versions
2021.3.0
Render Pipelines
BIRP URP HDRP
State
Published