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○ Overview
Highly optimized and customizable skybox shaders fit for low poly style games, built with Amplify Shader Editor for Console, Mobile, and VR, with perspective and orthographic camera support. Customize your skies with 3 color gradient background, sky pattern overlays, animated clouds, sun-lit clouds, sun and moon, twinkling stars, Unity’s built-in fog, and high-quality textures even at 4K gaming.
○ Compatibility
Polyverse Skies supports the following Render Pipelines:
Polyverse Skies has integration with the following 3rd party tools:
✓ Amplify Shader Editor - Full shader editing support
○ Features
✓ Generate a prebaked cubemap from the scene skybox | NEW
✓ Generate a cubemap with custom made clouds meshes | NEW
✓ Amplify Shader Editor graph included
✓ Basic Time Of Day via Day-Night material interpolation
✓ Highly customizable skybox shaders
✓ Console, Mobile, and VR-optimized shaders
✓ Feature toggles for easier usage and performance
✓ Perspective and Orthographic camera support
✓ Unity’s Built-in Fog support
✓ Zero global shader keywords used(2019.1+)
✓ Ready-made presets included
✓ Sky, Horizon, and Ground colors support
✓ Horizon height and smoothness adjustment
✓ 3 Pattern overlay cubemaps at 2K resolution
✓ 5 Stars cubemaps at 2K resolution
✓ 3 Layers of stars
✓ Stars size, intensity, and twinkling adjustment
✓ Stars horizon and sun mask
✓ 6 Sun and Moon textures at 2K resolution
✓ Sun position controlled by directional or user gameobject
✓ Size, color, and intensity adjustment
✓ Moon meshes included
✓ 10 Low poly clouds cubemaps at 4K resolution
✓ Clouds lit by directional light
✓ Rotation and animation support
✓ Height, light, and shadow colors adjustment
✓ Clouds meshes included
○ More Assets
✓ The Visual Engine • Unified shaders for any asset
✓ The Visual Engine • Amplify Impostors Module
✓ The Visual Engine • Terrain Elements Module
✓ The Visual Engine • Terrain Blanket Module
✓ Atmospheric Height Fog • Optimized fog for consoles, mobile, and VR
✓ Polyverse Wind • Wind shaders compatible with any low poly assets
✓ Free Skybox Shader • Cubemap extended shader
○ Important
⚑ Please delete the Asset and Utils folders before upgrading!
○ Version 3.7.0
✓ Utils: Updated and improved common BOXOPHOBIC scripts
✓ Fixed Stars Intensity not working correctly
○ Version 3.6.0
✓ Major refactoring and improvements in the common BOXOPHOBIC scripts. Please delete the previous Boxophobic/Utils folder before updating to the new version!
○ Version 3.5.0
✓ The minimum supported Unity version is now 2022.3+
✓ Fixed the moon direction set on the manager not working properly
○ Version 3.4.0
✓ Added option to set sun and moon direction locally on the material (without script dependency)
○ Version 3.3.0
✓ Updated and improved common BOXOPHOBIC scripts
✓ Decoupled the User folder from the BOXOPHOBIC folder so deleting the entire folder doesn’t delete the user preferences. The new user settings will be saved in the new BOXOPHOBIC+ folder
○ Version 3.2.0
✓ Utils: Updated and improved common BOXOPHOBIC scripts
○ Version 3.1.0
Features
✓ Shaders: Added a consistent Start Twinking method to be usable in VR
○ Version 3.0.0
Changes
✓ Core: Unity 2021.3+ is now the minimum required version
✓ Shaders: Changed all rotation sliders to go from 0 to 360 for consistency
✓ Shaders: Removed the clouds world space normal map format to support any clouds cubemap
✓ Shaders: Removed the Clouds Lit by Sun option because the clouds texture format changed
Features
✓ Shaders: Added rotation axis for Clouds (useful as asteroid belt)
✓ Shaders: Added rotation axis for Stars
○ Version 2.4.0
New
✓ Shaders: Add the option to set the Sun/Moon Intensity to 0 to fade them out if needed
✓ Shaders: Add more optimizations
○ Version 2.3.0
Changes
✓ Added namespaces for scripts. You will need to use PolyverseSkiesAsset when referencing the script!
○ Version 2.2.0
Fixes
✓ Shaders: Fixed horizon black line on oculus with URP
✓ Shaders: Fixed missing stars on iOS
Utils
✓ Updated and improved common BOXOPHOBIC scripts
✓ Removed some editor related icons from the build
○ Version 2.0.0
New
✓ Shaders: Added option to offset the Horizon position
Fixes
✓ Shaders: Fixed Stars Bottom Mask default value being incorrect
○ Version 1.9.0
New
✓ Shaders: Added option to remove the starts under the horizon
○ Version 1.8.2
Fixes
✓ Shaders: Fixed shader not having Skybox Rotation for the Standard shader
✓ Shaders: Fixed Skybox Rotation Axix typo
○ Version 1.8.1
Fixes
✓ Shaders: Fixed shader not working with URP
✓ Shaders: Fixed Clouds Lit by Sun not working properly with static clouds
✓ Shaders: Fixed shader skybox tag avoiding materials to be dragged over the skybox
○ Version 1.8.0
Notes
⚑ The minimum required versions are now Unity 2019.4.0 LTS / SRP 7.4.3!
New
✓ Shaders: Added Clouds Intensity slider
✓ Shaders: Added option to rotate the Starts in any direction
✓ Shaders: Added single line texture UI
○ Version 1.7.0
New
✓ Shaders: Added option to rotate the entire skybox on any axis
○ Version 1.6.1
Fixes
✓ Core: Fixed per frame memory allocation when the time of day is used
✓ Shaders: Fixed horizon black line with URP and MSAA