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Synty Studios Presents -
A low poly asset pack of characters, props, weapons, vehicles and environment assets to create a Sci-Fi themed polygonal style game.
Modular sections are easy to piece together in a variety of combinations.
(Includes a demo scene)
Key Features -
509 unique assets with x24 alternative texture colors.
Vehicles (x9)
- Armored Trucks, Classic Car, Garbage Truck, Hover Bike, Retro Car, Sweepo, Future Car, Taxi, Police Car.
Characters (x20)
-Alien 01, Alien 02, Android Female 01, Augmented Male 01, Cop 01, Cyber Female 01, Cyber Male 01, Cyber Punk Male 01, Cyborg Ninja 01, Garbage Male 01, Hacker Female 01, Hologram Female 01, Junky Male 01, Junky Female 01, Medical Male 01, Monk Male 01, Muscle Male 01, Rich Male 01, Rich Female 01, Robot 01.
(with Alternative colors)
Weapons (x18)
(with various attachments)
FX (x17)
- Heaps of awesome content included (see the layout screenshots for more details)
- Character setup to work with Mecanim (no animations included in this pack)
- Includes custom shaders to work with the Scriptable render pipelines (URP) (works in Unity 2021.3 and above)
Combine this asset pack with our other packs -
◼ Compatibility ◼
- Supports Universal Render Pipeline (URP) - URP Guide Here
- Characters are setup to work with Mecanim (no animations included in this pack)
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1.3.0
- Updated pack to 2022.3.56
- Added lighting and post processing
- Converted shaders to shader graph
- Added generics folder
- Naming convention cleanup
- Fixed collision issues
1.2.5
- Fixed prefab and model uv issues
1.2.4
- Fixed Demo scene model scale issue
- Fixed prefab Scale issues
1.2.3
- Fixed prefab transform issues
- Added overview map
1.2.2
- Fixed convex collision
- Renamed fixed scale characters
1.2.1
- Added 4 new road corner models
1.2.0
- Fixed issue with material on SM_Prop_VRHeadset_01
1.1.9
- Fixed model vertex issues on SM_Bld_Large_04
- Mapes updated on M_Bld_Section_Wall_03 UV
- Faces updated on SM_Prop_AirConditioningGrid_01
- Renamed SM_Env_Planet_Rotate_Object_01 & SM_Env_Planet_Rotate_Object_02
- Fixed vertex issues around window on SM_Bld_Security_WatchStation_01.
1.1.8
- Added collision
1.1.7
- Added Support for Universal Render Pipeline
1.1.6
- Fixed uv issue with one of the ads
1.1.5
- Fixed Smoke material issue
1.1.4
- Updated HDRP(Preview) and LWRP shaders made with Shader graph (works in Unity 2019.1 and above)
1.1.3
- Removed missing script from camera (was post processing)
1.1.2
- Fixing Skinning on Cop character
1.1.1
- Fixed an issue with the Medial and Garbage character having weird triangulation on the back (resulting in missing polygons)
1.1.0
- Adding Fixed Scale Characters
1.0.0
- Initial release