Ultimate Mobile Pro

This is a bundle that contains Stan's Assets best mobile native plugins wrapped with powerful unified API. The goal for the product is to cover all your native feature needs for Mobile development with Unity.

Despite the cross-platfrom API, you can also use all the features of the included plugins:

IOS Native Pro

Android Native Pro


If you would miss something, never hesitate to get in touch with us. We are always happy to accept reasonable feature requests. Supported platforms, services, and the number of features will continuously grow.


Scripting Reference | Guides Tutorials | Git Hub | Forum | Support


Ultimate Mobile Cross-Platform API Benefits:

Codes can be reused.Instead of writing fresh codes for every platform, reuse the same code across all platforms.

Editor Testing.The Ultimate Mobile plugin will emulate native services behavior when running inside Unity Editor. No need to use a real device just for the implementation tests.

Unified Services.Plugin not only provides cross-platfrom API for mobile native service, but also it contains a unified API for the most popular plugins. For example, you can implement an advertisement with Ultimate Mobile and then choose the plugin that will serve the advertisement.

Controls Cost.No longer need to spend on developing apps for every individual platform separately.

Sameness and Uniformity.Using cross-platform app development ensures that the overall look of the app can be maintained across all platforms since the same set of codes are being utilized.

Visual Scripting. We support the Playmaker! The Unity Visual Scripting package support is coming as well.


Ultimate Mobile a lot more then just unified API. Read more about what it does for you Under the hood and about our plugin development principles


Cross-Platform Feature set :

• Foundation - ( Wiki | API Reference )

• In App Purchases - ( Wiki | API Reference )

• Game Services - ( Wiki | API Reference )

• Social - ( Wiki | API Reference )

• Camera & Gallery - ( Wiki | API Reference )

• Contacts - ( Wiki | API Reference )

• Local Notifications - ( Wiki | API Reference )

• Medial Player - ( Wiki | API Reference )


Cross-Platform Services:

• Playmaker ( Wiki )

• Facebook Graph API - ( Wiki | API Reference )

• Advertisement(Unity Ads, Google AdMob, Chartboost) - ( Wiki | API Reference )

• Analytics(Unity, Firebase, Facebook) - ( Wiki | API Reference )


At Stan's Assets, we make Plugins, SDKs, Games, VR & AR Applications. Do not hesitate do get in touch, whether you have a question, want to build something or just to say hi :)


Website | Github | Scripting Reference | LinkedIn | Youtube

Release Notes

2021.1 - feat: um master analytics client & firebase analytics UI - chore: force enabled an_library.bundle Android platform compatibility. - chore: playmaker ui creation fix. - chore: Google AdMob and Unity Adds add-ons compatibility update. ANDROID - fix: capture image permissions. - fix: android resolver installation. - fix: ios music player items select delegate. - fix: android contracts async retrieval fixed. - chore: packages installation reworked & facebook package version updated. - chore: force enabled an_library.bundle Android platform compatibility. IOS - fix: ios application delegate events. 2020.10.2 -fix: UI icons path. -fix: Firebase Messaging & Analytics support. 2020.10.1 - fix: Internal libs fix. - fix: Google AdMob & UnityAds addons compatibility. 2020.10 - feat: Wheel picker dialog callbacks update. - chore: Dark theme support. - chore: Achievements sample minor improvements. - chore: Devkit & foundation package updated. - chore: Updating for facebook package. ANDROID - feat: Dark mode support. - feat: Games ids code gen. - feat: Wheel picker dialog callbacks update. - feat: Google play games-XML UI improvements. - fix: Force internal storage resolvers update bug. - fix: Manifest camera permission fixes. - chore: Billing API updated based on com.android.billingclient:billing:3.0.1 - chore: Native lib versions updated. - chore: Multiplier deprecated API removed. - chore: Native plugin installation reworked. IOS - feat: ISN_ATTrackingManager added. - feat: The ability to choose if note filed is included. - fix: SA_Result native interfaces fixed. - fix: date picker appearance for iOS 14 fixed. - fix: ISN_UIDevice major version serialization fix. - chore: cloud kit warning fix. - chore: Native plugin installation reworked. 2020.9 - feat: UM_Preloader.LockScreen the progressBarText parameter added. - feat: UM_DialogUtility the ShowNotification method added. - fix: um in apps fix the connection state. - fix: UM_WheelPickerDialog & ISN_UIWheelPickerController dialogs result. - chore: iCloud sample scene added. - chore: foundation lib updated to 1.0.13 - chore: UDM4U & Google Ad mob version updated - chore: unity analytics version define added. - chore: UM_AdvertisementService client registration exception added. ANDROID - feat: Wheel picker default value. - feat: Android Games Settings Intent API added. - feat: Firebase support via UMP added. - feat: um contacts fields added: OrganizationName, JobTitle, Note. - fix: Setting recreation bug fixed with Android bootstrapper. - fix: Android image/camera picker error messages updated when the user canceled an action. - chore: Logger log info log improved. - chore: foundation usage of some old API replaced with new iOS - feat: UIMenuController Added. - feat: GKLocalPlayer new properties added: GuestIdentifier, GamePlayerId, TeamPlayerId, ScopedIDsArePersistent. - feat: ARKit framework option added to the XCode project Editor. - feat: Add cloud kit. - feat: ISN_Contact Note property added. - feat: AVAudioSession interruptions event added. - fix: ISN_AVAudioSession.mm compilation fix. - fix: removed `AVFoundation` dependency from the `AVKit`. - fix: Modal presentation controller fixed for IOS version lower than 13. - fix: ISN ApplicationWillResignActive event. - fix: AV API, Editor implementation fixes. - fix: ISN_NSNativeModelsAPI Mac OS plarfrom issues fixed. - fix: userNotificationCenter: complete callback added. - chore: ISN_GKScore context updated to unit - chore: GKCommunication models compilation fix. - chore: _ISN_GKAchievement_ReportAchievements misleading debug logs fixed - chore: ISN_NSUbiquitousKeyValueStore documentation updated. 2020.6 - Tests removed from the public code. - Documentation meta files removed. - Welcome widget updated. - Share image by link added. - Editor scripts moved to SA.CrossPlatform.Editor namespace. - Playmaker actions updated. - UM_Permission request fix. - Unity 2020 warning fixes. - Foundation package added. - Advertisement SetUsetId method added. - Unity Ads client is now an addon. - Code convention fixes for iOS Part. ANDROID - Editor scripts placed under SA.Android.Editor namespace. - Enforce EDM4U Dependency added. - com.android.billingclient:billing updated to 2.2.1 iOS - Native libs installation reworked. - capManager.AddSignInWithApple fix. - AddSignInWithApple post-processing update. - ISN_AVAudioSessionCategoryOptions marked as flag. - ISN_NSNotificationCenter.AddObserverForName fix - The media picker view controller added. - Default leaderboards API. - ISN_UIWheelPickerController, it seems that the flexible space fix. - Unity 2018 resolvers fix - Native libraries refactor. 2020.4: - Google Ads SDK support updated. - Android Jar resolver is now a mandatory package. - UM_Locale namespace updated. - Editor API is now internal Android - Editor scripts placed under SA.Android.Editor namespace. iOS - NSSortDescriptor added. - More Photo Library API - Instagram sharing updated. - UIImageWriteToSavedPhotosAlbum. - UIVideoAtPathIsCompatibleWithSavedPhotosAlbum. - UISaveVideoAtPathToSavedPhotosAlbum. 2020.3: - Google Ads SDK - reimport button added. - SA_Coroutine: WaitForSecondsRealtime method added. iOS - Sign In with Apple: project configuration adjustments. - AV Foundation: AVAudioSessionCategoryOptions API added. - App delegate will now throw an error if used without app delegate API enabled. - ASAuthorizationController: initWithAuthorizationRequests fix. 2020.2: - Analytics: Unity analytics implementation fixes. - Playmaker: InApp Transaction actions updated. - InApps: Pending transaction state added. - Google ads addon does not use reflection anymore. ANDROID - Android 9 notifications bad state fix. - Added ability to disable Billing in the vending service and only use licensing. iOS - Sign In with Apple API Added. - Replay Kit: View presentation controller fixed - IOS Native hash storage objects link fixed. - ISN_AVCaptureDevice.RequestAccess bug when using with audio permission fixed. - Deprecated UIApplicationExitsOnSuspend plist flag will be automatically removed during the build post process. - AuthenticationServices added. - UIActivityViewController - added and ability to share urls (web and local) - Storefront API added. 2020.1: ANDROID - Android 9 notifications bad state fix - Attempt to purchase invalid product id will now print the log instead of the crash. - Async contacts loading API IOS - Gallery API: \Ppick controller, ModalPresentationStyle option added. - Camera API: Added ann ability to choose between rear and front camera when taking photos or videos. - macOS: _ISN_UbiquityIdentityToken method call fixed. - tvOS: UIPopoverPresentationController compilation error fixed. - GameCenter: Auth API adjustments. - ReplayKit: Present controller view fixed for an iPhone. - The wheel picker background color is now responsive to the system theme. - Added an ability to define if the dark system theme is set. 2019.20: - InApps: connection to the billing service without the internet will now return an error if no products returned from the android local billing service cache. - InApps: fixed processing of the iOS failed transaction during the Purchasing state. - InApps: product Type & Image filed values fixed. - InApps: transaction time bug fixed for the Android platfrom. - InApps: added ability to defined products via C# before connection to the payment service. - Game Service: Android game service SingIn the client will now handle missing Google Play app automatically. - Google Admob recommended version updated to 4.0.0. - Unity 2017 compilation bug fixed. ANDROID - Vending and Notification services will not throw an error on usage attempts when service is disabled. - Vending Licensing UI updated. - AndroidX library updated to 1.1.0. - BillingClient QueryPurchaseHistoryAsync method added. IOS - ISN_SKPaymentOriginalTransaction C# 4.0 warning fixed. - Date-time picker dark theme support added. - UIKit Disabled Plist variables bug fixed.

Basic Information
Latest Version
2021.1 (08 Feb 2021)
Publisher
Stan's Assets
Category
Tools/Integration
Size
2.5 MB
Price
free
Asset Rating
(619)
Extended Information
Unity Versions
2018.4.25
State
Deprecated