All platforms supported. Works with BiRP/URP/HDRP. Shader Graph is required for BiRP and is installed with this resource. Can be changed to built-in render using Tools>RPchanger.
You can easily resize effects using standard size values. The effects are very simple to use, just take and drop prefabs into your game!
Check out another asset with map track markers VFX!
Contact me if you have any problems or questions.
V.3.0. Updated all shader. Optimized effects.
V.2.15.
Shaders improvement for Unity 2022+ that disables depth for Deferred render path or orthographic camera.
V.2.14.
Now all effects use one 1 texture and 1 material!
V.2.13.
Changed script names from Unity 2020.3+. Added backward compatibility with other Hovl Studio assets!
V.2.12.
Added support for Unity 2020.3+!
V.2.11.
Added support for LWRP and HDRP v5.x.x in Unity 2019+
Added 2 new prefabs!