Spells Pack is a Package for fantasy games with 164 Effects and 465 Prefabs.
1.3.13
1.3.12:
1.3.11:
Support for 2022.3.
(Fixed)(2022.3.3f1)(Demo) UI Appears in different positions after upgrading to LTS.
(Fixed)(2022.3.3f1) Fire 7 impact showing up before hitting the ground.
(Fixed)(2022.3.3f1) Fire 9 impact showing up before hitting the ground.
(Fixed)(2022.3.3f1) Arcane 10 Ray flickering with book.
(Fixed)(2022.3.3f1)(URP) Nature 2 distortion not fading correctly.
(Fixed)(2022.3.3f1)(URP) Buff Storm Glow not fading correctly.
1.3.10:
Support for 2022.1.
(Fixed)(2022.1) Particles create extremely bright colors when using URP.
(Fixed)(2022.1) Spell_Storm_2 Light position was incorrect when using 2022.1.
(Fixed)(2022.1) Spell_Storm_9 Smoke is flickering when using 2022.1.
(Fixed)(2022.1) Spell_Nature_4 Sometimes the trails displays the wrong color.
(Fixed)(2022.1) Spell_Nature_5 Sometimes the trails displays the wrong color.
(Fixed)(2022.1) Spell_Nature_7 Sometimes the trails displays the wrong color.
(Fixed)(2022.1) Projectile_Arcane_3 Sometimes the trails displays the wrong color.
(Fixed)(2022.1) Aura_Dark has bright colors when using HDRP.
1.3.9:
Support for 2021.3.
(2020.3, 2021.3) (Fixed) Decal of Spell_Ice is not disappearing properly.
(2020.3, 2021.3) (Fixed) Lance of Spell_Ice_4 is Flickering when it hits the ground.
(2020.3, 2021.3) (Fixed) Glow of Spell_Light_5 is not appearing properly.
(2020.3, 2021.3) (Fixed) Trace particle of Spell_Ice_10 is not appearing properly.
(2020.3, 2021.3) (Fixed) "Casting_Fire_3 Sub-emitters may not use stop actions" console error.
(2020.3, 2021.3) (Fixed) "Projectile_Fire_3 Sub-emitters may not use stop actions" console error.
(2020.3, 2021.3) (Fixed) "Explosion_Fire_3 Sub-emitters may not use stop actions" console error.
(2020.3, 2021.3) (Fixed) "Explosion_Fire_4 Sub-emitters may not use stop actions" console error.
(2020.3, 2021.3) Speed of Spell_Arcane_2 has been increased.
(2020.3, 2021.3) Point Light of Spell_Light_5 has been removed.
(2020.3, 2021.3) Point Light of Spell_Light_8 Range reduced.
(2020.3, 2021.3) Point Light of Spell_Light_9 Range reduced.
(2020.3, 2021.3) Point Light of Spell_Light_10 Range reduced.
(2020.3, 2021.3) Speed of Spell_Light_11 has been increased.
(2020.3, 2021.3) Point Light of Spell_Nature_4 Range reduced.
(2020.3, 2021.3) Point Light of Spell_Nature_6 Intensity reduced.
(2020.3, 2021.3) Point Light of Spell_Nature_7 Intensity reduced.
(2020.3, 2021.3) Point Light of Spell_Nature_8 Intensity reduced.
(2020.3, 2021.3) Point Light of Spell_Nature_10 Intensity reduced.
(2020.3, 2021.3) Point Light of Casting_Nature Range reduced.
(2020.3, 2021.3) Point Light of Explosion_Nature Range reduced.
(2020.3, 2021.3) Point Light of Casting_Nature_2 Range reduced.
(2020.3, 2021.3) Point Light of Projectile_Nature_2 Range reduced.
(2020.3, 2021.3) Point Light of Explosion_Nature_2 Range reduced.
(2020.3, 2021.3) Point Light of Shields Range reduced.
(2020.3, 2021.3) Point Light of Buff_Ice Range reduced.
(2020.3, 2021.3) Point Light of Spell_Ice_6_LWRP has been removed.
1.3.8:
Support for 2021.2.2f1.
(Fixed) (Standard) (2021.2.2f1) Ice 3, Ice 4, Ice 5 and Nature 2 was showing flickering in some objects.
(Fixed) (URP) (2021.2.2f1) Some particles are displaying black textures.
(Fixed) (HDRP/URP) (2021.2.2f1) Arcane 3 not showing explosion after finish the animation.
(Fixed) (HDRP/URP) (2021.2.2f1) Added Universal Render Pipeline Global Settings and HD Render Pipeline Global Settings to Settings folder.
1.3.7:
(URP)Distortion materials has been fixed to match Nature effects.
1.3.6:
Removed LWRP/URP/HDRP as a dependency package when Spells Pack is imported.
Now you can find LWRP, URP and HDRP content as an Unity Package file in the Packages folder to import it. Added a Documentation guide to Install Render Pipelines.
1.3.5:
(Fixed) Spell_Ice_12 has empty sub-emitters generating multiple errors in play mode.
1.3.4:
Support for 2020.1.14f1.
(Standard/HDRP/URP 2020.1.14f1)Lighting intensity in some effects was too high.
(URP 2020.1.14f1)Distortion materials has been fixed to match Nature effects.
1.3.3:
(Fixed) (HDRP/URP 2019.3.15f1) Some materials were not displayed correctly.
(Fixed) (URP 2019.3.15f1) Demo Lighting was back to default values when the project was updated.
1.3.2:
High Definition Render Pipeline Support. (2019.3.0f6 or Higher)
1.3.1:
Universal Render Pipeline Support. (2019.3.0f6 or Higher)
1.3.0:
Buffs and Tomes!
-7 Buffs (One for each type of magic).
-7 Tomes (One for each type of magic).
-3 New Models.
-17 New Materials.
-38 New Textures.
1.2.0:
NATURE UPDATE!
-10 Nature Spells.
-2 Projectiles.
-1 Aura.
-1 Shield.
-40 prefabs variations.
-LWRP Materials.
-17 New Textures.
Spells Pack now has a 2018.4.12f1 version support only for Standard render pipeline.