Stop hunting through monochromatic folders. The Rainbow Folders allow you to set custom icons and backgrounds for any folder in the Unity project browser, making navigation instant and visual.
How to use:
Simply hold the Alt key and click any folder. A configuration dialog will appear, allowing you to assign a custom icon and background from dozens of built-in presets or your own textures.
Key Features
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Please note:
The Rainbow Folders are available for free on GitHub. The $5 price on the Asset Store is strictly a voluntary donation to support ongoing maintenance and the development of future updates. Purchasing here is the best way to say "thanks" and keep the project alive.
Technical Disclaimer:
v 2.4.5
• Added safety checks to prevent hard crashes when Unity's internal API changes across versions
• Minor UI and code quality improvements
v 2.4.4
• Improved compatibility with Unity 6.3 LTS
• Several optimizations and small fixes
v 2.4.3
• Improved compatibility with Unity 6.2
• A number of minor performance optimizations
v 2.4.2
• Better compatibility with Unity 6
• A few minor optimizations and small fixes
v 2.4.1
• Better compatibility with Unity 2023.1
• Several optimizations and small fixes
v 2.4.0
• Asset location is auto-detectable now, put it wherever you want in your project
• Added support for multiple rulesets
• Better support for Retina/HiDPI displays
• Reduced memory footprint by using lazy initialization for built-in textures
v 2.3.1
• New import/export tool that enables you to preserve and share your icons rulesets between projects or with colleagues
• A number of minor performance optimizations
v 2.3.0
• New icon/background selection dialogs instead of inconvenient context menus
• An additional set of “colored” folder icons per customers request
• Several optimizations and small fixes
v 2.2.0
• Improved compatibility with Unity 2019.3
• All icons have been completely reworked to match new UI in Unity 2019.3
• A few minor optimizations and small fixes
v 2.1.0
• Added explicit “Priority” field for folder rules to avoid manual reordering when you
have multiple rules for the same folder
• Added pagination when browsing through all the folder rules
• Added possibility to filter rules by specific folder
• Added possibility to filter rules by their “Key” value
• Several optimizations and small fixes
v 2.0.3
• Fixed bug regarding Editor performance degradation for projects that contain a large number of scriptable objects or large prefabs
• A number of minor performance optimizations
v 2.0.2
• Optimized performance when using a lot of custom folder icons applied by name
v 2.0.1
• Fixed bug with invalid Base-64 string when decoding the "edit" texture in Unity 2019.1+
v 2.0
• Folder icons are now actually replaced instead of drawing them on top of default ones
• All included icons now are baked into the code and will no longer bother you when picking/searching your own textures
• Added optional project tree outlines
• Added optional row shading
• Added “transparent” folder icons
• Improved compatibility with Unity 2018.3 and Unity 2019.1
• Fixed bug with wrong icons offset when fully zoomed out in “Two Column” mode
v 0.9.3
• Better compatibility with Unity 2018.2
• A number of small optimizations and fixes
v 0.9.2
• Fixed bug with missing EditorWindow when building player
v 0.9.1
• Fixed bug with possible conflicts with existing AssemblyInfo attributes from other assets
• Fixed typo for a crimson color name in the various context menus
v 0.9
• Added option to apply custom backgrounds for folder names
• Added 24 background presets
• Better compatibility with Unity 2017.2
v 0.8.1
• Compatibility fix For Unity 2017.1
• Fixed bug with Unity Collaborate overlay when icons scale changed
• Fixed bug with Unity Version Control overlay when icons scale changed
v 0.8
• All icons have been completely reworked
• Added 12 new folder colors
• Added 12 new folder tags
• Added 3 new folder types (Animations, Physics, and Flares)
• Fixed bug when the Rainbow Folders menu item appeared on top of the context menu
• Fixed bug with applying icons recursively by name, when root icon didn't appear correctly
v 0.7.1
• Added support for Unity Version Control Overlay (beta)
v 0.7
• Added option to change modifier key for the configuration dialog
• Added support for Unity Collaborate (beta)
• Install “Rainbow Folders” to the Plugins folder by default
• Compatibility fix For Unity 5.6.0 beta
v 0.6
• Added option to apply custom icon for all subfolders automatically
• Compatibility fix For Unity 5.4.4
v 0.5.1
• Added back the context menu, according to numerous requests
• New platform icons (Android, iOS, Mac, WebGL, Windows)
• Minor bugfixes
v 0.5
• Improved workflow: change icons with alt-click on a folder, right in the project view.
• Added possibility to change icons for multiple folders at once
• Added option to move "Rainbow Folders" wherever you want in your project
• Got rid of the "Editor Default Resources" folder.
• Fixed the "Scripts" icon appearance for the dark theme
• Minor bugfixes
v 0.3
• Apply color "tags" for folders from context menu
• Support for colorizing/tagging folders from left column view in two-column layout
• Support for batch colorizing/tagging folders (select multiple folders and colorize/tag from context menu)
• Now keeping all settings assets in Editor Default Resources folder so they are not included in build.
• Changed namespace for Rotorz reorderable list, to avoid conflicts with existing installs of Rotorz plugins
• Fixed error messages in Unity 5.0.4x when loading settings
• New icons (Fonts, Shaders, Terrains, Meshes)
v 0.2
• Few more icons added
• Folder structure simplified
• Minor bugfixes
• Docs updated