Dynamic Radial Masks

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Dynamic Radial Masks is a shader extension for Unity, calculating world space volumetric 3D spherical projections in a variate of forms and shapes directly inside shader. Calculated result is a mask, simple gray-scale value in the "float" format. This mask inside shader can be used for interpolating one shader value into another, for vertex displacement, discarding mesh fragments, creating hit and impact, ripple, sonar, force field, shockwave and many other effects. Promotion video demonstrates just several use cases, do not be limited by those ideas only.


Dynamic Radial Masks is a collection of predefined methods ready to be implemented into hand written shaders, or into Unity Shader Graph and Amplify Shader Editor using just one node.



Supported Unity versions (only LTS):

✅ Unity 6000.3

✅ Unity 6000.0

✅ Unity 2022.3

✅ Unity 2021.3

✅ Unity 2020.3

✅ Unity 2019.4


Supported render pipelines:

✅ Built-in

✅ Universal (URP)

✅ High Definition (HDRP)


Source code:

✅ Included



Asset is already included in the Amazing Shaders Bundle.

Release Notes

• Updated for Unity 6000.3

• This is the final update and the end of support for Unity 2019.4, 2020.3 and 2021.3

Basic Information
Latest Version
2025.3 (18 Dec 2025)
Publisher
Amazing Аssets
Category
VFX/Shaders
Size
101.8 MB
Price
€32.2
Asset Rating
(13)
Extended Information
Unity Versions
2019.4.0
Render Pipelines
BIRP URP HDRP
State
Published