I2 Localization

This is currently the most complete localization system available for Unity.

Supports

Unity UI, Unity 2D, TextMesh Pro, NGUI, 2D ToolKit, SVG Importer, Standard Components

Localizes

Image, Text, Sounds, Fonts, Sprites, Atlases, Prefabs, TextMeshes, Dropdowns and more.

Auto Translation

Built-in support for Google Translator to automatically localize all your labels into any language.

Google Spreadsheets and CSV files

Link external Spreadsheets and any change will be automatically downloaded, even after the game is released.

Detect and Fix Errors

Parse scenes to find missing or unused translations as well as duplicated or similar terms.

Sub-Object Translations

Set Secondary terms to change not just text and images, but also which Fonts and Atlases are used per language.

Callbacks and Parameters

Translations can be modified to insert Scores, Names and Game Variables using the languages grammar.

Plurals

Built-in rules for each language covering those that just need singular/plural forms up to those that use 6 variants.

Right to Left Languages

Correct rendering of RTL languages with support for line wrapping and alignment.

Save Memory

Create Fonts with only the characters you are using. Link your AssetBundles to add more localized content.

Easy and Efficient

Edit and Preview all your translations in one location, then, at runtime only the current language is loaded. Using fast lookups to access it.

Reuse Translations

Set texts to be automatically shown as UPPER CASE, lower case, Upper first, Title Case, etc.

In Game Dynamic Translations

Easy API to translate chat messages and other dynamic texts at runtime

App Name and Store Localization

Translate the name of your game to all languages and show in the Android/IOS store which languages your game support

Simple yet Powerful Editors

Intuitive inspectors allow you Preview, Edit, Categorize, Create, Parse and Filter even large sources.

Compile Time Checking

Bake translations into script constants to avoid Typos when accessing them on the code.

Playmaker

Several actions to access and interact with Localized elements and switching languages

Fast, Easy and Powerful? A no brainer!!

Get I2 Localization today and make your game ready for the World!

Contact Information & Useful Links

Website: Inter Illusion

Forum: Inter-Illusion | Unity.

Tutorials: I2 Localization

Docs: Documentation

Email: inter.illusion@gmail.com

Twitter: Follow me on Twitter

Videos:

Trailer

How to Localize a Project

Google Live Synchronization

More Info...

Release Notes

2.8.22

NEW: Added support for Unity 6

NEW: Added support for Unity 2022.3.X

NEW: Specializations can now also use the New Input System to detect if touch is supported

FIX: Android App Name was not correctly exported when in Unity 2021.2 or newer

FIX: Fixed all Tests and corrected several misbehaviors that were exposed in them

FIX: RTL failed to align correctly when the language started as RTL instead of just switching to it.

FIX: Crash when Verifying the Google Service if the Spreadsheet was not found



2.8.21


NEW: Added "Untranslated" filter to the Term's list popup (thanks to @Hosnkobf)

NEW: Option "Sort Rows" when exporting to CSV or Google Spreadsheet

FIX: Fixed exception when saving languages without a name

FIX: Build Errors on some platforms

FIX: Compile errors when there was a class named Action in the project


FIX: Fixed exception when saving languages without a name


2.8.20

NEW: Missing translations are now shown in the console log.

FIX: Null Exception when running in 2021.3


2.8.19

NEW: Baking terms now supports the use of Chinese/Japanese characters

FIX: Calling Import_Google with force=true, was not using the force parameter and skipping importing the data

FIX: Url to download the Playmaker actions was not right.


2.8.18

NEW: Translations fallbacks now working with multiple language sources


2.8.17

NEW: When generating ScriptLocalization.cs, if a term name is a C# keyword the variable now is set to start with @


NEW: There is now LocalizationManager.CustomApplyLocalizationParams to process ALL translations before ApplyLocalizationParams runs


FIX: Translations with RTL tags were failing (thanks @d xy for looking into this)



2.8.16

FIX: TextMesh Pro was not correctly displaying multi-line arabic texts


2.8.15 f2

NEW: Performance improvement when switching levels by not calling Resources.UnloadUnusedAssets() unless the user requests it.

For most common scenarios, there is no need to unloadUnusedAssets

NEW: Lots of stability fixes by cleaning up all warnings detected by the Roslyn Analyzers

NEW: Fixed several issues/obsolete calls when on the latest versions of Unity


2.8.14

NEW: Added support for localizing Video Player

NEW: Allow skipping Google Synchronization from script by creating a RegisterCallback_AllowSyncFromGoogle class

(http://www.inter-illusion.com/forum/i2-localization/1679-turning-off-auto-update-via-script#4166)

FIX: UI changes to remove dark colors in the background

FIX: Disabling Localized Parameters now work as expected (i.e. Parameters still work, but they are not localized even if a term is found with that value)

FIX: Target TextMesh now correctly changes font and materials



2.8.13

NEW: Added UpdateFrequency EveryOtherDay to allow checking the spreadsheet every 48h

NEW: Added a function to retrieve an asset by using the term name (e.g. font, sprite) LocalizationManager.GetTranslatedObjectByTermName(TermName)

FIX: Replaced all events using Action<..> by delegate function that clearly show what the parameters are for

FIX: Inspector was not showing correctly when in the latest alpha/beta of Unity 2019.2+

FIX: Bug where Languages coudn't be enabled at runtime (thanks to bschug for submitting a fix)

FIX: To reduce memory usage, Term descriptions are now only used in the editor (not in the final build) If needed, use a disabled language to store it

FIX: Inspector Width should now be detected more accurately


More details:

http://inter-illusion.com/forum/i2-localization/26-release-notes

Basic Information
Latest Version
2.8.22 f6 (24 Sep 2024)
Publisher
Inter Illusion
Category
Tools/Localization
Size
1.8 MB
Price
€41.4
Asset Rating
(458)
Extended Information
Unity Versions
2019.4.0, 2021.3.1
Render Pipelines
BIRP URP HDRP
State
Published