We created a photo-realistic demo using the latest technologies to show the highest digital contents to Japanese AEC industry.
The stage is Unity Technologies Japan office which is located at Ginza.
You can walk through the office and change some parameters at realtime.
This project was built with HDRP.
Although the number of polygons was reduced, the material is very rich and requires a high spec PC.
So we recommend the PC that has GTX 1070 or better graphics card.
The technical details of this content creation can be found here (In Japanese).
Include :
The model of Unity Japan Office and furniture.
102 models.(polygons 44 - 194710)
1134 textures( upto 4096x4096 depends on Object)
1.0.10
update to Unity 6.3 LTS( 6000.3.0f1)
1.0.9
Update to Unity6( 6000.0.23f1)
Compatible with InputSystem (InputManager can also be used)
If InputSystem is enabled, you can use the gamepad to control the UI.
1.0.8
Update to 2022.3LTS( 2022.3.0f1)
Change the "Unity Logo"
1.0.7
Update to 2021.3 LTS(2021.3.10f1)
Fix too bright HDRI Sky.
Change 1st setup logic
1.0.6
Update to 2020.3 LTS
Change Lightmap "Enlighten" to "GPU Progressive Lightmapper"
(Re-baked the lightmap)
1.0.5
Update to 2020.3 LTS
1.0.4
Add Font License file.
Add auto setup logic.
1.0.3
Update to 2019.4 LTS
Add menu Tool->InitJapanOfficeSetup
1.0.2
Fix the Lightmap Update.
Fix the WarkThough Script Update.
1.0.1
Fix the relfection parameter of NoonA.scene.
Fix the door shader.