Databox - Data editor & save solution

Every game relies on data. That's why we made Databox. A simple yet powerful data editor which allows you to manage and save all your data at one place. Use Databox for your game data, save games, game configurations, profiles, localisation...



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FEATURES


✔ Intuitive data editor - Manage all your data in one place


✔ Scriptable object workflow


Runtime editor - Edit your data directly in your builds


✔ Read and save data at runtime


NEW Load and Save asynchronously


✔ Supports all common Unity types + custom classes


✔ Import from GOOGLE spreadsheet or local CSV file


Cloud sync - sync data to your MySQL webserver


✔ XOR Encryption


✔ Static keys generator for accessing tables, entries and values (instead of strings)


✔ Demo scenes included


PlayMaker support


FlowReactor support


✔ Powered by FullSerializer and OdinSerializer



Runtime editor


Balancing a game can be quite a hard task. That's why Databox has an easy to use runtime editor. It allows you to view and modify all of your data in your runtime build in a similar way to the editor in Unity. This is a great way to modify values while play-testing your game and do some quick value testings.


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GOOGLE


Easily import Google spreadsheets into Databox without any complicated authentication steps.



Cloud


The unique cloud feature allows you to upload and sync your data to your very own MySQL Webserver. This is very useful when working in a team or if you want to keep your game up to date even after release.


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Release Notes

version 1.4

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- Fixed issue where cloud upload/download would not use selected serializer. 

- Fixed issue where cloud upload/download would fail due to special characters not being parsed correctly. (in this case it is recommended to use odin serializer)


version 1.3.0p3

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- Fixed: NullReferenceException in OdinSerializer (UnitySerializationUtility.cs)


version 1.3.0p2

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- Fixed: Fixed savePath not returning path relative to build.

- Fixed: Fixed LoadDatabase not executing OnDatabaseLoaded event in editor


version 1.3.0p1

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- Fixed: AmbiguousMatchException error. Updated Odin Serializer


version 1.3

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- New global editor window to manage all available Databox objects in the project. (Tools / Databox / Editor)

- Improved: Smaller UI improvements for a more compact view of the Databox object.


version 1.2.2p2

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- Fixed issue with Databox - Localization not displaying the languages type correctly.


version 1.2.2p1

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- Fixed issue with string types not displaying correctly with large texts.


version 1.2.2

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- Improved: Huge editor performance improvements!

- Fixed issue were data value would be replaced if it had the same name (id)

- Fixed issue were assigned types in a data scheme would be wrong due to adding new types (wrong index).

- Fixed issue when using only .Net 2.0 API level.

Basic Information
Latest Version
1.4 (16 May 2022)
Publisher
Giant Grey
Category
Tools/Utilities
Size
1.5 MB
Price
€27.6
Asset Rating
(41)
Extended Information
Unity Versions
2019.4.30
Render Pipelines
BIRP URP HDRP
State
Published