Shooter (Game Creator 1)

IMPORTANT: Game Creator 1 is in maintenance mode and soon will be deprecated. If you are planning on starting a new project vist Game Creator 2.


NOTICE: Shooter is an extension for Game Creator and won't work without it.


🔸 FEATURES 🔸


  • Weapon asset defines how the weapon looks
  • Ammo asset defines how the weapon behaves
  • Complete set of Actions to control everything
  • Compatible with third person, first person, top-down and side-scroll views
  • Comes with 4 weapon examples: Revolver, Sniper, Bow and Grenades
  • No configuration! Everything works from the beginning
  • Extendable through our open API

🔸 GAME CREATOR MODULES 🔸


With Game Creator you'll have access to an ever growing number of modules.



These modules have been carefully crafted so they seamlessly integrate with your game using Game Creator's Module Manager.


🔸 INCLUDED 🔸


  • Full Source Code
  • Step by step example scenes:
    • Basic Setup
    • Picking weapons
    • First-Person Shooter
    • Top-Down Shooter
    • Side-Scroll
    • Combat Example against enemy

Check out the documentation for a full step by step guide overviewing all the example scenes.


It's Plug & Play. No configuration is needed and works for Unity Personal, Plus and PRO.

Release Notes

## 0.1.10

- Compatibility update with core 1.1.15

- Updated examples with new character


## 0.1.9

- Fixed NaN value when running speed is zero


## 0.1.8

- New Action: Change current weapon ammo type

- Action Ammo: Now can add ammo to clip or pouch

- Trigger: On Receive Shot can store impact point

- Better error handling if the muzzle is missing

- Fixed ground plane aiming randomly moving up

- Fixed typo on Igniter class method OnReceiveShot()

- Fixed saving incompatible time data for shots

- Fixed example scene 2 with missing components


## 0.1.7

- New Feature: Shoot Action has Burst option

- Weapons can be attached to heads

- Fixed On Receive Shot not being executed

- Fixed enemies having infinite aiming precision

- Fixed SphereCast sweep target being world origin


## 0.1.6

- Added new Trigger: On Aim & On Stop Aiming

- Exposed methods for multiplayer module

- Experimental character is-busy feature

- Removed requirement for non-humanoid shooters

- Fixed upper body slow rotation

- Fixed non-humanoid null character check


## 0.1.5

- New Triggers: On Holster and On Draw

- New Condition: Check weapon clip status

- Shoot & Reload now cross-fade animations

- Raycast can detect colliders set as triggers

- Fixed slow animation when drawing a weapon

- Fixed Player shooting when not controllable


## 0.1.4

- Character Shooters can now be any game object

- Fixed syntactic misspelling in Weapon asset

- Fixed velocity using crosshair not being shown

- Fixed scale bug with non-unary 3D models

- Fixed auto-reload playing empty audio clip

- Relayed sound interface to default SFX mixer

- Experimental: Attach a weapon model to the camera


## 0.1.3

- Side-Scroll shots are much more precise

- New Shooting mode: SphereCast

- New Shooting mode: SphereCast All

- New Aiming mode: Top Down to Floor

- Added new filters to Trigger On Receive Shot

- Added option to delay shot

- Infinite ammo allows reloading weapon

- Fixed scale issues with 3D models

- Fixed inconsistent use of velocity limits

- Fixed shooting & charging at the same time

- Recessed upper body stability checkbox


## 0.1.2

- Fixed error when importing example Actions

- Fixed missing references from examples


## 0.1.1

- First Release

Basic Information
Latest Version
0.1.10 (11 Nov 2021)
Publisher
Catsoft Works
Category
Tools/Game Toolkits
Size
14.5 MB
Price
free
Asset Rating
(12)
Extended Information
Unity Versions
2020.3.15
Render Pipelines
BIRP URP HDRP
State
Deprecated