If your avatar needs to swap clothing or weapons during run-time, this is the perfect tool for you!
It now supports skinned meshes for things like clothes!
Mount Points is a super easy tool for connecting objects together and managing those relationships.
While in edit-mode, you can simply drag two objects together and when their mount points get close, they snap together like magnets. Drag the objects away from each other and they come apart.
Mount Points manages the relationship, orientation, and scale for you.
Manage connections in code as well as PlayMaker. Use a simple function to instantiate a new child object (like a sword) and mount it to your avatar's hand.
Mount Points works with any GameObject, not just avatars. It also doesn’t try to recreate Unity’s hierarchy, it leverages and simplifies it.
Features Include:
* Simplified object connections
* Use with any GameObject
* Preserves child scale
* Precise position snapping
* Precise orientation snapping
* Mount points attach to bones for animating
* Supports skinned meshes
* Supports masks to reduce penetration
* Easy access through editor or code
* Code, so you can modify as needed
Video
Web Demo
User Guide
Content Tutorial
Forum Thread
Thanks!
Support: support@ootii.com
Credit:
Models from Mixamo
Note:
Due to major updates, Mount Point 2.0 is not compatible with older versions of Mount Point. Please remove older versions and then import this version.
Refund policy
Mount Points - 2.296 - Fixed child scale issue - Updated JSON serialization - Updated globalization support - Updated assembly helper Version 2.295 - Sync support files Version 2.294 - Removed warnings - Sync support files Version 2.293 - Minor bug fixes Version 2.292 - Added support for global serialization - Minor bug fixes Version 2.291 - Fixed build error Version 2.29 - Major folder changes for Assembly Definition Files - https://ootiigames.com/?page_id=1230 Version 2.28 - Updated support for Unity 2018 UWP Version 2.27 - Fixed repaint issue in scene editor Version 2.26 - Added GameObject extension function Version 2.25 - Fixed rare serialization issue Version 2.24 - Added support for Unity cloth - Fixes for Unity 2017.3 Version 2.23 - Fixed issue with UWP Version 2.22 - Updated support functions Version 2.21 - Added index to specify body material Version 2.20 - Added non-alloc string split Version 2.19 - Minor UI improvement - Sync framework Version 2.18 - Sync framework Version 2.17 - Sync framework Version 2.16 - Added 'track' demo called demo_Puzzle - Added support functions for real-time snapping Version 2.15 - Synchronize Framework Version 2.14 - Added additional "Connect" functions Version 2.13 - Synchronize Framework Version 2.12 - Fixed issue with procedural textures Version 2.11 - Added support for procedural textures Version 2.10 - Synchronize Framework Version 2.09 - Synchronize Framework Version 2.08 - Added flag to skinned items to update when off screen - Support for Windows mobile Version 2.07 - Updated framework Version 2.06 - Removed Unity 5.3 warnings Version 2.05 - Minor updates to sync Framework Version 2.04 - Added buttons for file select dialog Version 2.03 - Fixed minor issue with bone search Version 2.02 - Added support for items not in a 'Resources' folder at edit-time Version 2.01 - Initial Version - Fixed 'normal' warning