Jujube Map Editor | 3D Level Designer

Jujube Map Editor is an editor extension that gives you an easy way to make 3D maps in Unity. Edit the map in scene view and save data into scriptable asset.


Demo YouTube | Bilibili


My artwork in ArtStation



Require Unity 2019 or higher.



Data Storage


Save map and palette data into scriptable asset. Add component "Jujube Renderer" to a gameObject to renderer the map with a palette.



Palette


Palette is a scriptable asset contains several prefabs. Map data only saves the palette-index of the blocks. You can simply switch the palette to change the map into a different theme.



Combine Mesh


Export map as a prefab with combined meshs from JujubeRenderer or JujubeGenerator. You can decide which layers will be combined.



Generate Random Map


Generate a random map with one click. Save it into an map data file or a prefab with combined mesh.



Customizable


You can create blocks with your own logic by making a class inherit the JBlock class. There are examples in this package for research about this. The animator shows in the demo scene can also be customize in the same way.





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moenen6@gmail.com


Twitter @Mo_Enen


Github @Mo-enen


Release Notes

v1.0.3 2021-4-6

Small fix for editor progress bar.


v1.0.2 2020-10-9

New feature: Mesh Combiner, create prefab with combined mesh with one click;


v1.0.1 2020-10-5

New feature: Map generator, create random map with one click;

Better performance for wand tool on large map;

Fix issue that palette inspector drag-box don't work;


v1.0.0 2020-9-12

Basic Functions;

Basic Information
Latest Version
1.0.3 (14 Jul 2025)
Publisher
Moenen
Category
Tools/Game Toolkits
Size
4.5 MB
Price
€13.79
Asset Rating
(12)
Extended Information
Unity Versions
2019.4.23, 2020.3.2, 2021.1.1, 6000.0.1, 6000.1.11
Render Pipelines
BIRP URP HDRP
State
Published