Traversal (Game Creator 1)

IMPORTANT: Game Creator 1 is in maintenance mode and soon will be deprecated. If you are planning on starting a new project vist Game Creator 2.


NOTICE: Traversal is an extension for Game Creator and won't work without it.


🔸 BUILT-IN ABILITIES 🔸


  • Vault over small obstacles
  • Precise Jump towards a fixed destination
  • Step or Mantle over ledges of any size
  • Climb any surface placing ledges and holding spots
  • Take Cover over high and low obstacles
  • Climb ladders or or down and jump side-ways
  • Carefully walk over Balance planks
  • Wall-Run to reach new platforms
  • Slide down using a Zip-Line
  • Become a ninja with a customizable Grapple-Hook
  • No configuration! Everything works from the beginning
  • Extendable through our open API
  • No mecanim! We use a custom animation system built on top of Unity

🔸 GAME CREATOR MODULES 🔸


With Game Creator you'll have access to an ever growing number of modules.



These modules have been carefully crafted so they seamlessly integrate with your game using Game Creator's Module Manager.


🔸 INCLUDED 🔸


  • Full Source Code
  • Example scene using all built-in obstacles and climbable elements

Check out the documentation for a full step by step guide: Documentation.


Check out the WebGL demo: WebGL Demo.


It's Plug & Play. No configuration is needed and works for Unity Personal, Plus and PRO.

Release Notes

## 1.1.6

- Compatibility update with core 1.1.16

- Fixed error with Climbables

- Fixed error when deleting a Reachable


## 1.1.5

- Compatibility update with core 1.1.15

- Updated examples with new character


## 0.1.4

- Added option to skip obstacles when busy


## 0.1.3

- New Action: Stop Climbing

- New Action: Connect Climbable To

- New Action: Disconnect from Climbable

- New Trigger: On Grab Climbable

- New Trigger: On Leave Climbable

- New Trigger: On Start Obstacle

- New Trigger: On Exit Obstacle

- New Obstacle Clip option to play random animation clip

- Action Obstacle will not execute if character is busy

- Action Climbable will not execute if character is busy

- Fixed duplicate jump with Obstacles

- Exposed Obstacle path point array

- Exposed Character's Active Traversable

- Virtualized Editor's OnEnable for Obstacles

- Virtualized Editor's Enable for Climbables

- Ladder has a larger Trigger collider

- Foot IK and Head IK are disabled on Climbables

- Foot IK and Head IK are disabled on Obstacles


## 0.1.2

- Fixed missing dummy animations for Climbables


## 0.1.1

- First Release


Basic Information
Latest Version
0.1.6 (05 May 2022)
Publisher
Catsoft Works
Category
Tools/Animation
Size
19.5 MB
Price
free
Asset Rating
(6)
Extended Information
Unity Versions
2021.3.1
Render Pipelines
BIRP URP HDRP
State
Deprecated