GeNa Pro - Level Designer, Villages, Roads & Rivers for Unity 6

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GeNa Pro - Level Designer, Villages, Roads & Rivers for Unity 6 is a sophisticated level design system that enables you to rapidly and intuitively create beautiful levels for your game or simulation


Please note that this package is included with the World Building Bundle for Unity 6 & Gaia Pro VS at a massive discount on purchasing all components individually.



Create beautiful scenes fast with GeNa Pro!


GeNa Pro saves time and money by creating beautiful levels for your game so that you can focus on the game play that matters and get to market faster.


Great level design is fun until it's not! Manually shaping your terrain and perfectly placing tens of thousands of objects into your scene is a meticulous process that takes huge amounts of time, and more often than not will look bland as designer fatigue sets in.


By comparison, GeNa Pro gives you what you want, where you want it, and perfectly adapted to it's environment in a fraction of the time that it would take to do by hand. And if you don't like what GeNa does for you the first time then hit 'iterate' until you do and GeNa will create variations for you!



Why should you buy GeNa Pro?


GeNa Pro can spawn anything! It can make forests, rivers and roads along splines, place buildings and automatically clear and flatten the terrain.


It can even make entire maps as it intelligently scans your terrain and chooses the best places to create villages and towns and connect them with roads.


The benefits of GeNa Pro include:


  • Easy to use
  • Nicer environments
  • Massive time savings
  • Replicable quality through automation
  • Better frame rates (dependent on situation)
  • Better lighting
  • Fun!

It is incredible how powerful GeNa is.


GeNa Pro also comes with a powerful decorator system that allows you to influence how your content is placed into your scene. Flatten terrain and clear trees and details under your buildings, snap things to the ground, add in random variation, create sophisticated super spawners out of libraries of sub spawners and much more!


GeNa Pro is the perfect companion to Gaia Pro VS (Best Artistic Tool - Unity Awards 2020, Best Development Tool - Unity Awards 2024) by design, and was inspired by our collaboration with Crowfall where GeNa and Gaia were used extensively! In fact in the video on their home page Gaia & GeNa created the environment, and Pegasus did the camera fly throughs and character movement.


As a FREE bonus, GeNa Pro comes with spawner packs for Gaia Pro VS, and the free Flooded Grounds modular asset pack so that it is simple and fast to create environments that 'just work', and you can be up and running in your own amazing levels within minutes. Keep an eye out as we introduce more spawner packs in the future!


GeNa Pro consists of the following major components:


GeNa Spawners: Spawn assets into scenes.

GeNa Map Builder: Procedurally create and connects towns.

GeNa Decorators: Decorate assets with logic that influences spawning.

GeNa Splines: Defines paths for Spawners & Spline Extensions.

GeNa Rivers: A specialized spline extension for river networks.

GeNa Roads: A specialized spline extension for road networks.




Key Features:

  • Single, global, paint, spline & map based spawn modes.
  • Extensible spawner, decorator and spline and city building systems.
  • Spawns textures, grasses, trees, prefabs, structures, towns, rivers, roads.
  • Automated map generation system finds optimal spaces for villages, spawns them, and then connects them with roads.
  • Automated road generation system grade based path finding.
  • Automated river generation system with flow based path finding.
  • Works on terrains and meshes across multiple terrain tiles.
  • Automated prefab optimization system.
  • Automated light probe placement.
  • Edit and runtime spawning modes.
  • In editor physics based spawning.
  • API controllable.

Supported Pipelines

  • GeNa needs compute shader support to work.
  • Pipeline agnostic, we spawn whatever you put in.

Source Code

Not provided. Contact us privately if you wish to purchase.



Quick links


Need help or want to know more?


Making a game?

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Social Media links:

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About Procedural Worlds:


At Procedural Worlds, our mission is to empower creators to build bigger, iterate faster, and play everywhere.


Procedural Worlds is an award-winning publisher with the following Unity awards and certifications:


2025 - Gaia Pro VS - Gaia is now a Unity Verified Solution

2024 - Gaia Pro 2023 - WINNER of 16th Unity Awards Best Development Tool

2023 - Procedural Worlds - FINALIST of 15th Unity Awards Best Publisher

2020 - Gaia Pro - WINNER of Unity Awards 2020 for Best Artistic Tool

2018 - GeNa - FINALIST of Unity Awards 2018

2017 - CTS - FINALIST of Unity Awards 2017


With our team and our tools, we service indies, professionals, and enterprises to deliver custom software and environments. Our special power is the combination of our deep procedural and AI powered technology stack, and our amazing team of experts. For specialized help, or customized tools then please contact us.


We are a Unity Partner, Intel Graphics Innovator, and have been a top asset store publisher since first launching Gaia in 2015. Our reviews, and the fact that we read and respond to them all, testify to our ongoing dedication to product and service excellence.

Release Notes

3.5.8

Bug Fixes:

  • Fixed issues with the river shader in URP in Unity 6 and higher
  • Fixed issues with the river flowmap generation in HDRP in Unity 6 and higher
  • Fixed a warning regarding "Camera.AddCommandBuffer" that was appearing in the console when using the River in HDRP / URP
  • Removed the "After PostProcess" HDRP warning constantly being displayed in the Spawner. GeNa still requires the "After PostProcess" frame setting to be enabled in order for the spawner visualization to work correctly. There is unfortunately no official way to check if this is enabled via the Unity API, so we removed this check again.

3.5.7

Features:

  • Added new metric system for splines - see 'Metric' panel under GeNa Spline.

3.5.6

Features:

  • Added Gaia Pro 2023 Content Pack

Bug Fixes:

  • Fixed bug with null reference on loading GeNa Spawner Extension

3.5.5

Bug Fixes:

  • Fixed issue with Prefab Grass Prototypes not showing up in GeNa Spawners.

3.5.4

Features:

  • Added Gaia 2023 scripting define.
  • Added Carve Debugging Tools.

Bug Fixes:

  • Fixed null reference with GeNa Spline Extension Editor.
  • Fixed some dialogue boxes from showing if application is playing.
  • Fixed namespace issue that causes conflicts with user-defined classes named 'Resource'

3.5.3

Bug Fixes:

  • Fixed Editor performance issue with OnHierarchyChanged.

3.5.2

Bug Fixes:

  • Fixed conflict with third-party plugin.
  • Fixed texture offset issues with Clear Details, Clear Trees and Texture painting on Spline.

3.5.1

Features:

  • Added a bunch of Runtime Events to parts of the River, Road and Growth Scripts.

Bug Fixes:

  • Fixed issue with calculation of Clear Details offset.
  • Fixed some issues with Gaia TIme Of Day Light Sync.

3.5.0

Features:

  • Added support for Unity 2023 onwards.

Bug Fixes:

  • Fixed bug with missing reference exception in the GrowthDecorator coroutine.
  • Fixed bug with FindObjectOfType missing references.
  • Fixed a tonne of warnings regarding the new 'FindObjectByType' system in Unity.
  • Fixed null references caused by missing TerrainData.

3.4.8

Bug Fixes:

  • Fixed 'EnsureRunningOnMainThread' error when loading/unloading a GeNa Scene.
  • Resolved null reference issues on certain Spline Extensions, preventing crashes and improving stability.
  • Improved performance and stability of GeNa.

3.4.7

Bug Fixes:

  • Fixed issue with Terrain Extension not recording Undo operations.
  • Fixed bug with Undo Operations being out of Sync.

3.4.6

Bug Fixes:

  • Fixed 'TerrainAPI' namespace error on all newer versions of Unity.
  • Fixed other misc bugs as reported through Canopy.

3.4.5

Bug Fixes:

  • Fixed bug with only the Terrain Texture Extension being offset.
  • Fixed other misc bugs as reported through Canopy.

3.4.4

Bug Fixes:

  • Fixed bug with Carve after last update.

3.4.3

Features:

  • Added ignore system to Physics Decorator (see GeNa Manager's 'Physics Simulator' section).

Improvements:

  • Improved coloring of UI on GeNa Spawner in different versions of Unity.
  • Improved Save / Discard issues with Spawner Editor using Prefabs.

Bug Fixes:

  • Fixed bug with GaiaTimeOfDayLightSync Manager (see HDRP TOD asset for more new releases).
  • Fixed various issues regarding internal Spawning.

3.4.2

Bug Fixes:

  • Fixed build errors introduced in the previous version - The fix might influence the functionality of the Physics Decorator in a standalone build, we are looking into a solution for this for the next update.

3.4.1

Features:

  • Added more thorough error handling and error messages.
  • Added the option to randomly rotate spawned objects.

Improvements:

  • Improved the stability of the spawner when generating large numbers of objects.
  • Improved the performance of the object pooling system.
  • Improved the overall user experience and user interface.
  • Improved performance of splines.
  • Improved performance of spawners.

Bug Fixes:

  • Fixed bug with some spline extensions being offset
  • Fixed issues and handling with spline extensions.
  • Fixed a bug where the spawner would sometimes not correctly rotate spawned objects.
  • Fixed a bug where the object pooling system would sometimes not correctly release objects.

3.4.0

Features:

  • Added spawning system for Terrain Trees, Grass and Textures.
  • Improved mesh spawn behaviour.
  • Improved TOD system with Gaia Pro.
  • Improved performance of the Undo System.

Bug Fixes:

  • Fixed bug with TOD system not activating properly.
  • Fixed potential infinite loop caused by GeNa Manager in certain contexts.
  • Fixed bug with spawn target not registering properly on Shift+Click.
  • Fixed error with enableRandomWrite on RiverExtensions.
  • Fixed error with null spawner extension entries.
  • Fixed bug with Spawner Spline Extension causing null reference in editor.

Basic Information
Latest Version
3.5.8 (10 Sep 2025)
Publisher
Procedural Worlds Inc
Category
Tools/Terrain
Size
451.7 MB
Price
€137.09
Asset Rating
(37)
Extended Information
Unity Versions
2020.3.0, 2020.3.48
Render Pipelines
BIRP URP HDRP
State
Published