Dungeon Maker is a design tool for generating random levels. It will allow you to create visually unique and beautifully designed levels without sacrificing procedural generation.
Designs high quality dungeons with infinite levels without having to code!
⚡️ SYSTEM ⚡️
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Initially it was conceived for dungeon games but in fact it can be applied to literally any type of game. This great adaptability is mainly due to its powerful, intuitive and flexible node editor.
In essence, Dungeon Maker is a concept correlator.
It can be applied to any game that requires to create a structure of random elements, maintaining and respecting a logical order highly predesigned by a human.
This system solves the disadvantages of conventional procedural dungeon generators, such as lack of originality and detail.
⚙️ FEATURES ⚙️
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✔️ Easy
Extremely simple to control and use.
✔️ Flexible
Thanks to its node editor you will be able to generate very different dungeons.
✔️ Efficient
The dungeons are generated in a matter of seconds in the editor or at runtime.
✔️ Support
It allows 2D and 3D creations for any type of platform and device.
✔️ Multithreading
It improves game performance by separating the dungeon generation from Unity's main processing thread.
✔️ Extensible
Create your logic to make more customized and complex dungeons.
✔️ Documented
It includes updated documentation about the plugin.
✔️ Demos
• Isaac (2D Dungeon)
• Corridors (3D Dungeon)
• Islands (Experimental)
• Spelunky
Dungeon Maker 1.6 - Minimum Unity Version: 2018.1 Version 1.6 • Now the Cancel button closes the window instead of returning to the editors menu. • The name of the Cancel button has been changed to a more intuitive one (Close). Version 1.5 • A new demo scene has been added: Spelunky. Version 1.4 • The room and dungeon editor now saves changes automatically. • The manual save button has been removed. • Now the nodes will appear in the initial position where the context menu was created in the dungeon editor. • Now the changes in the generator inspector are registered correctly in the scene. • Added the ability to undo changes in the generator inspector. Version 1.3 • Now the editor scales correctly when the UI Scaling option is enabled in the Unity preferences. • Dungeon Maker informative messages have been highlighted. • A Changelog file has been added. • A new demo scene has been added: Height. Version 1.2 • Fixed a bug that caused the generator to not update the seed correctly. Version 1.1 • The namespace structure has been improved. • Explanatory texts have been added to the demonstration scenes. Version 1.0 • First Release!