⚠️Version 2.0 is now available: https://u3d.as/2JMn
Want to create an advanced in-game operating system for your game or app? Well, we got you covered. With this package, you'll able to create good looking devices easily.
• Clean Design
Featuring a minimalistic and clean looking design with smooth pre-made animations that can be edited within Unity.
• Theme Manager
Instead of changing things one by one, you change the whole look of your UI within seconds using modular Theme Manager.
• Fully Customizable
You can add or change almost everything within Unity, no need to deal with code or external tools.
• Demo Scenes
Includes two ready to use demo scenes; Desktop and World Space.
• Functional Apps
There are 12 different apps for all your needs, from messaging to music player. More on the way!
• Functional System Features
Includes fully featured system features, such as; user creation, time and date, networking (simulated), modular widgets, notifications; and more!
• UI Elements
Includes a set of unique elements for all of your UI needs.
• Native UI Support
DreamOS is using the native Unity UI, so you can continue working the way you are used to and use third party UI extensions with it.
...and many more!
Curious about the upcoming features? Check out our roadmap by clicking here.
If you have any questions, suggestions or feedback, feel free to contact me.
Website | Discord Server | Documentation | Windows Demo
Please expand 'Technical Details' for important details.
v1.1.6
• Fixed world space manager OnTriggerEnter errors
• Fixed editor-related warnings/errors
v1.1.4
• Fixed texture compression errors (Unity 2021.2)
v1.1.3
• Fixed an issue showing error popup when creating new items
v1.1.2
• New object creation algorithm (no more root folder)
• Improved Theme Manager layout
v1.1.1
[UI Elements]
• Added RemoveItem() method for Horizontal Selector
• Optimized slider manager (replaced all Update methods)
[World Space]
• New time-based workflow
• Added 'Static' and 'Dynamic' transition modes
('Dynamic' mode works with world-based positions while 'Static' works with local positions)
• Improved optimization
• Fixed floating icon culling
• Fixed unwanted input handling
[Others]
• Added custom editor for gradient component
• Added 'Dynamic Network' option to Network Manager
• Improved download handler
• Changes to the nested prefab workflow - all apps are now separate prefabs
• Fixed editor header icons