Lawn Grass
A realistic grass shader which can be used over large surfaces. No geometry is created, making it easier on the GPU. The material is an easy to use surface shader, which can be simply dragged and dropped onto a mesh. Has customization options for appearance, performance, depth testing. Supports collision with sphere colliders.
Compatibility
Contains additional shaders for HDRP, URP support. LWRP not supported. Standard pipeline supported from 2018.1 onwards.
First release