Asset Inventory

Eliminate the time-consuming task of finding a sound file, a texture or a model you know you purchased but which is hidden inside one of your many Asset Store purchases. The Asset Inventory provides a complete list of all assets you own, including their content.


Powerful Search

Browse & find anything inside your purchased assets. Quickly preview audio files. Narrow your search using asset type, tags, image dimensions, audio length, color and more. Exclude items you don’t want to see. Save and recall searches.


Easy Setup

Works out of the box. Lots of optional view & configuration options. Hassle-free indexing. Start, stop & resume at any time. Works with Unity 2019.4 and higher. Windows, Mac & Linux. Lightning-fast indexing and search.


Intelligent Import & Export

Import only what you need instead of a whole package. Automatically determines asset dependencies to import complex prefabs and materials. Save space & reduce clutter in your project. Bulk import multiple packages at once. Automatically store imported assets in a specific sub-folder and keep the Assets root clean. Export assets easily for reuse in other contexts.


Many Sources

Your complete asset library: Automatically indexes Asset Store purchases. Triggers download of missing assets. Handles packages from registries. Supports custom folders to search through Unity packages downloaded from other locations. Indexes folders and Zip archives containing arbitrary media files like 3D models, audio libraries, textures and more. Automatically generates previews.


Organize

Automatically imports labels from the Asset Store. Use additional tags to group assets effectively. Assign tags to either packages or individual files inside packages. Assign colors and group by tags. Exclude unwanted items. Perform bulk operations. Import multiple assets and packages in one go. Builds on Package2Folder to allow importing packages into a custom sub-folder. Backup packages automatically to ensure you always have a working version to go back to.


Reverse Lookup

Quickly identify used assets and packages in your project.


Constant Updates & Support

Receive regular updates, optimizations, and new features. Super-fast support. Discuss ideas in a great Discord community.


Web | Discord | Forum | Documentation | Roadmap

Release Notes

## 1.11.0 (2023-10-01)

- Export assets!

- New All-In-One export UI (meta data to CSV, assets to external folder, HTML catalog (coming soon))

- Single or bulk package export, filterable by file type

- Optional auto-download assets for export if not cached

- Support looping audio preview

- Support packages with duplicate names in search (names have [ID] appended now)

- UI hint to remind users that CTRL will show additional options

- Support exporting tags into CSV

- Minor UI adjustments for 2023.1+

- Fix downloads not being tracked correctly if custom asset cache location is set

- Fix audio continuing to play when switching tabs


## 1.10.1 (2023-06-23)

- Make "Extracting..." label better readable

- Speed up parsing of audio files where filenames contain special characters

- Support unity packages containing audio on network shares

- Fix grouped package view making editor unresponsive

- Fix edge case where dependencies could not calculated if package contained identically named files in multiple directories

- Fix another case of invalid paths causing UI to break


## 1.10.0 (2023-06-06)

- Cross-device reuse of the same database: Ability to store index in a relative fashion!

- Show other device mappings, create mapping, select mapping to restore, delete mapping

- Store current device info in DB for later use

- Allow sorting packages in package view (if not grouped)

- Persist purchase date and make sortable in packages view

- Make packages clickable in Reporting view, show package details for identified packages

- Multi-select in Reporting view for bulk operations

- Show also number of identified packages in reporting tab

- New search preference to specify field to search in (Full Path or File Name)

- Support automatically adding tags to packages and archives in additional folders

- Remember selected search type

- Fetch asset details of new or outdated items first

- Format numbers with regional settings

- Support backup also for auto-downloaded packages that get automatically deleted again

- New KeepAutoDownloads property which will not automatically delete downloads again after indexing

- Play audio only if selected by user

- New action to open archive location

- Simplify dependency display a bit

- Make it clearer in the UI that zip archives will be treated as a package

- Allow activating/deactivating preview generation for archives

- Make preview generation much more reliable at the cost of a bit slower creation

- Give better hints if asset was not downloaded and details were not fetched yet

- Updated documentation with many additional scenarios and details and updated screenshots

- Show performance hint before initial indexing

- Show interstitial after some imports

- Add an easy way in the Info section to write a review for the asset

- Handle failing to save config due to locking gracefully

- Fix broken online import for edge cases when Unity API returns no categories

- Detect and handle invalid paths in UnityPackages gracefully

- Fix "Open in package manager" not working anymore from 2022.2+

- Fix "Show in package view" not working when view was never open before

- Fix "indexed" icon in package view not really visible in light theme

- Fix settings page not fully updated on DB switch


## 1.9.0 (2023-02-06)

- Auto-Download packages from Asset Store during indexing!

- Ability to jump to specific page in search results

- Ability to upscale preview images (simple resize for now)

- Play available audio previews even during extraction

- Show view settings button also when there are no search results

- New maintenance view: Indexed packages

- Support setting cache folder path

- Ability to specify custom global config location through environment variable

- Support removing single files from search results

- Support target folder selection on import also in 2023.1+

- Add bigger result sizes in drop-down

- Stop audio preview when entering play-mode

- Show scroll bars on packages detail pane if necessary

- New asset category: Animations

- Show registry updates only if installed in project and compatible to current Unity version

- Show number of excluded packages in Package statistics

- Document basic API usage

- Extend tool diagnostics for support purposes

- Improve download feature to work more consistently and reliably

- Allow to jump to search and manage reindexing even if local package does not exist anymore in cache

- Improve deletion of local package cache files

- Recover from externally deleted package cache files

- Fix length not being filterable for fractions of a second


## 1.8.0 (2022-12-14)

- Allow to create a new package for each media folder where indexed files are attached to instead of all being under -no attached package-

- Media Folders have a setting now to remove orphaned files from the index that don't exist anymore in the directory!

- Support materializing imported files from UnityPackages and archives into their original folder structure!

- Settings for import destination and structure

- Allow to keep original structure of individual assets during import

- Support custom fixed target import folder

- Special rule to materialize files without dependencies during drag and drop directly into target folder

- Allow marking new packages for backup automatically

- Consider ASSETSTORE_CACHE_PATH for default asset path if set

- Improved and extended hard disk space usage overview

- Show available updates for registry packages

- Expose Hue field for export

- Allow marking packages to be always extracted for faster access

- Delete old cache entry for always extracted packages when encountering new version to index

- Remove redundant preview information from database (size reduction + performance improvement of ~10%)

- Maintenance function to remove orphaned preview images

- Change "Open in Explorer" to "Open in Finder" on Mac

- Backup excluded assets as well

- Remove another unneeded preview field from the database

- Consolidate more settings into the Settings panel

- Continue indexing even if default asset cache could not be found

- Support special case unity packages that are not zipped

- Improve color importer to mark missing preview images correctly

- Dramatically reduce set of files to go through in Color indexer if audio indexing is disabled

- Handle packages correctly where seat has been revoked after initial indexing by switching them to custom packages until they reappear in the purchases

- Fix package previews not showing in all cases

- Fix metadata sometimes not getting updated during online refresh if package indexing is running in parallel

- Fix warnings throw by compiler

- Fix temporary extraction for archives not getting removed again after indexing


## Older Versions (change log length restriction)

- see https://wetzold.com/tools/assetinventory/CHANGELOG.md

Basic Information
Latest Version
1.11.0 (04 Oct 2023)
Publisher
Impossible Robert
Category
Tools/Utilities
Size
5.6 MB
Price
free
Asset Rating
(79)
Extended Information
Unity Versions
2020.3.48
Render Pipelines
BIRP URP HDRP
State
Deprecated