Proxima Runtime Inspector + Console

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You can now get Proxima Pro as part of the Flexalon + Proxima + Bindables bundle.


Update 1.6: The Proxima Web App source is now included in the PRO version of Proxima, allowing teams to customize and extend their inspector.


The Power of the Unity Inspector in your Browser


Proxima lets you connect to your live game from a web browser to inspect and edit any property. No more waiting for long build times just to try different parameters. No more endlessly logging property values.


Designed for your Scenario


  • Debugging and iterating mobile and VR builds
  • QA testing and data capture
  • User research studies
  • Live game demos at conferences and expos

Effortless Integration


Just add the Proxima Inspector component to your scene and select a few configuration options. You don't have to change anything else.


How it Works


Proxima hosts a web server in your application. When enabled, Proxima will display the URL to enter into your browser to connect to and instantly start inspecting.


  • Low Overhead: Proxima only scans your game for changes when viewing the inspector page. These scans are amortized so they take a minimum amount time each frame.
  • Secure: Connect to your game over HTTPS and protect your access with a password.

=============== FEATURES ===============


INSPECTOR


View AND edit your gameObjects, components, and properties.


  • Create duplicate, reparent, and delete gameObjects in the Hierarchy
  • View and edit a gameObject’s name, layer, tag, and active state
  • View and edit component properties, including serialized structs, classes, lists, and arrays
  • View and edit materials attached to components
  • View and edit scriptable objects attached to components
  • Add and remove components
  • View asset and object references
  • Add buttons to invoke methods on your components
  • Supports additive scenes and changing scenes

LOGS


View logs live or offline just like the Unity Console


  • Live log stream that you can pause and resume
  • See full log with call stack (if enabled). Rich text supported!
  • Collapse similar logs
  • Filter by error, warning, info
  • Filter by search query
  • Download your logs for offline viewing using the Proxima web app

CONSOLE


Control your game with a powerful command line interface


  • Tab auto-completion, command history, and help commands
  • Powerful built-in commands to:
    • List gameObjects and components.
    • Read and edit gameObject and component properties
    • Read and edit statics such as time scale, physics constants, and screen resolution.
    • Instantiate prefab resources.
    • Move, rotate, scale, enable/disable, and destroy gameObjects.
    • Add and remove components.
    • Change or add scenes.
  • Write custom commands easily by adding the [ProximaCommand] attribute to a static method
  • Run a list of commands using a "Run Script" button.

TESTED PLATFORMS


  • Windows Standalone
  • Universal Windows Platform
  • MacOS Standalone
  • iOS
  • Android (including Quest VR)
  • WebGL

Proxima Inspector uses WebSocketSharp and HttpDateParse under MIT License; see Third-Party Notices.txt file in package for details

Release Notes

Version 1.6.0


  • The minimum supported Unity version is now 2021.3. As always, back up your project before updating.

Features


  • The Proxima Web App source is now included in the PRO version of Proxima. You can find it under Proxima/Web/web-source.zip. See README.md in the zip file for editing instructions.
  • Web App: Updated to Svelte 5.
  • Update WebSocketSharp plugin.
  • Logs page now shows the date and time.

Fixes


  • Inspector: Fix rotations changing while you edit them.
  • Hierarchy: Fix gameObjects appearing to duplicate when selecting them in the search results.
  • Logs Page: Fix collapse log count rendering on long logs
  • Logs Page: Add uploaded log size limit
  • Fix proxima throwing errors on missing scripts

Version 1.5.0


[BETA] Proxima Remote Access (Pro Only)


  • Proxima now supports connecting to your game through the internet! Join the beta at https://unityproxima.com/beta

Fixes


  • Fix editor freezing on Unity 6000.1 Beta.
  • Fix materials and scriptable objects not updating child properties correctly.
  • Support New Input System for the Proxima built-in UI.
  • Switch to from DateTime.Now to DateTime.UtcNow for better performance.
  • Prevent stack overflow error from circluarly referenced types.
  • Fix "Upgrade to Pro" appearing when you have Pro installed.
  • Downloaded Proxima log files now have indented stack traces.
  • Fix warnings in Unity 2023.2

Version 1.4.0


Features


  • Add support for viewing and modifying Materials.
  • Add support for viewing and modifying Scriptable Objects.
  • Add support for rich text in Unity logs: <color>, <size>, <b>, and <i>.

Fixes


  • Fix more Unity 6 errors.

Version 1.3.2


Fixes


  • Fix errors in Unity 2023.2
  • Fix errors in Unity 6

Version 1.3.1


Fixes


  • Fix Unity 2023.2 warnings.
  • Disable start screen in batch mode.
  • Fix float parsing breaking in some cultures.
  • Fix serialization of some non-english characters.
  • Fix serialization of non-int enum types.

Version 1.3.0


New Features


  • New inspector buttons to create, destroy, and duplicate GameObjects.
  • New inspector field to add a component to a GameObject.

Fixes


  • Fix new deprecation warnings on Unity 2023.1
  • Fix compile error on Unity 2021.1 and 2021.2 for ParticleSystemForceField
  • Allow any URL to access proxima to support HTTP tunnels like ngrok
  • Fix an issue where Proxima would displaya no GameObjects if the first scene has no GameObjects.
  • Fix an exception if the browser provides an invalide timestamp.
  • Fix sharedMaterials property sending updates continuously, even when it doesn't change.
  • Fix deep link parameter parsing.

Version 1.2.1


  • Added IP address to connection log.
  • Improve version checking to display start screen.
  • Internal changes to support packaging features separately.
  • Removed stray debug log on viewing the start screen.

Version 1.2.0


New Features


  • WebGL Support: You can now open Proxima Inspector from a WebGL build! From the Proxima Connect UI, click "Open in Browser" to open Proxima in a new tab. This implementation uses a BroadcastChannel in the browser to communicate with your app, so Proxima must be running in the same browser as the Unity app.
  • Serializable Structs and Classes: You can now view any struct or class marked as [Serializable] in the Proxima Inspector! Nested objects and arrays of objects are fully supported.
  • ProximaButton Attribute: Add the [ProximaButton("Button Name")] attribute to MonoBehaviour methods to add a buttons in the Proxima inspector. Instructions at unityproxima.com/docs/buttons.
  • Deep Links: New query parameters can be appended to the Proxima URL:
    • 'pass' - Automatically connect with the provided password.
    • 'page' - Navigate to page 'inspector', 'logs', or 'console' after connecting.
    • 'go' - Select a gameObject by name after connecting.
    • 's' - Set the search filter on the inspector page.
    • 'collapsed' - Collapse the navigation menu.
    • 'run' - Immediately run console command.
    • For examples, see: https://www.unityproxima.com/docs/deeplinks
  • Show Hidden Checkbox: By default, Proxima respects hideFlags for GameObjects and Components. There is a new checkbox on the inspector page to show these hidden objects.
  • Start Screen: Added a new start screen where you can view the latest changes, access documentation, and provide feedback.

Changes and Fixes


  • Arrays of enums, flags, and layers can now be viewed and edited.
  • Fixed flag toggling for multi-flag values (e.g., Rigid Body Constraints).
  • Fixed some missing properties for built-in components.

Version 1.1.0


  • Added support for non-english characters in gameObject names, logs, etc.
    • Right-to-left languages are forced to display left-to-right in the browser pages to match Unity's behavior.
  • Add "Run Script" button to run a sequence of commands in the console. See https://www.unityproxima.com/docs/console
  • Added a button to collapse the navigation panel to just icons for smaller screens.
  • Added touch-drag support for modifying numbers and arrays in the proxima inspector.
  • Added an option "Set Run In Background" to Proxima Inspector to have Unity continue running when not in focus while Proxima is running. This is useful if you are connecting to Proxima from a browser on the same device, since the browser will cause Unity to lose focus.
  • Prevent messages from sending when the connection is closed to avoid logged exceptions.

Version 1.0.0


Initial Release

Basic Information
Latest Version
1.6.0 (02 Dec 2025)
Publisher
Virtual Maker
Category
Editor Extensions/Utilities
Size
3.5 MB
Price
€91.08
Asset Rating
(19)
Extended Information
Unity Versions
6000.2.12
Render Pipelines
BIRP URP HDRP
State
Published