flexalon.com | Documentation | Playground | Discord
This package contains the Flexalon 3D Grid Layout AND all Flexalon sizing, animation, and interaction features (see below).
Use the 3D Grid Layout to uniformly arrange gameObjects. Objects are placed in cells in column-row-layer order, with options for spacing and alignment. Alternatively, use the Flexalon Grid Cell component to specify in which cell a gameObject should be placed.
Additional layouts are available at flexalon.com.
Version 4.0 - UI Update: You can now use Flexalon to build UI under a Canvas, animate your layouts, and add click/drag interactions. Learn More.
Let’s reimagine how we build 3D experiences.
Flexalon components let you quickly arrange objects in adjustable 3D patterns at edit time and/or runtime. The power of layout doesn't need to be limited to 2D. Try it out in your browser by visiting the playground.
Design with Superpowers
Use Flexalon Animator Components to create immersive motion graphics that bring life to your games, interfaces, and cinematics. Flexalon Interactables let you add mouse, touch screen, and XR interactions for users to drag and drop objects between layouts.
Effortless Integration
Flexalon won’t break your existing workflow, and doesn’t have any dependencies. Flexalon will only edit objects with Flexalon Layout Components attached.
You’re in Control
Choose if Flexalon should run at edit time, in game, or manually whenever you decide.
=== THIS PACKAGE INCLUDES ===
Additional layouts are available at flexalon.com.
See the Flexalon Layouts release notes.