3D Stylized Nature Environment Assets
Everything comes with prefabs - ready to be dropped in scene.
URP version included !
This pack contains :
Vegetation
- Birchs
- Oaks
- Elms
- Willows
- Bushes
- Grasses
Grass, Clovers, Ferns, Shrubs, various…
- Flowers
Wheat, Berries, Carot, Daisy, Gorse, Lavender, Lupin, Barley, various…
- Mushrooms
Rocks
- Cliff
- Boulders
- Rocks & Pebbles
- Mountains
Props
- Wood beams & barriers
Materials
- Grass
- Sand
- Mud
- Grass/Sand
- Grass/Mud
- Water
Also includes :
Demo scene with large terrain, forests, rivers, and agriculture fields.
Scene with all Prefabs and variants listed
Environment Manager to control wind and grass render distance
Preset for Post-Processing
All prefabs have LODs
Custom shaders for :
Grass (with wind and color variations)
Trees (with wind and color variations)
Rocks (with moss/snow layer)
Water (with depth fade, foam and refraction)
Volumetric Clouds
Impostors
- - -
- Presets for MicroVerse
- Presets for Gaia Biome Spawner
- Compatible with COZY Stylized Weather 3
Demo scene is huge and may not suitable for mobile.
A proper GPU instancing solution like Nature Renderer is recommended.
A Readme file is available for setup & details.
Join the Discord for support or any question.
2.1 - Unity6 update
- Updated shaders & scenes for Unity6 URP
- Added an AmbientLighting override to EnvironmentManager
- Added an "Affect all childrens" checkbox to Godrays script
- Changed Godrays script to affect ParticleEffect color instead of the material
- Renamed some files for consistency between packs
- Added category labels to prefabs
2.0 - GUID Conflicts fix
- Generated new GUID for all assets to fix all conflicts with other packages.
- URP Assets have been moved to Pure_Common folder.
- Folders and scenes hierarchy are now more unified across all Pure packs.
⚠️Updating from a previous version will break links & dependencies.
Please ensure all PureNature2 packs are up-to-date or remove any older versions before importing.
1.2- Folders update
- Separated Scripts & Shaders into a common folder to avoid conflicts with other packs.
- Moved everything into a main BK folder.
1.1 - Minor fixes
- Fixed an error from the EnvironmentManager when changing clouds VolumeSamples value.
- Fixed an issue causing ground plants Prefabs thumbnails to be invisible.
- Slight changes on the default Post-Effects for URP.
1.0 - First release