Motion Warping: Climb & Interact

Try Demo Documentation Upcoming features


🎮 How do GREAT games do this?


Have you ever wondered how big games implement climbing and animation interactions? How does a character manage to vault over obstacles of different heights, and hop on moving vehicles? It's simple: Motion Warping.


This method is used to adjust your character's animation in runtime to align it with obstacles, vehicles, or even enemies. Motion Warping for Unity has a unique implementation, which is incredibly lightweight, and essential for things like climbing, vaulting, and takedowns.


Ready to transform your gameplay? Let's see the features!


🌟 What are the benefits?


✔️ Ultimate solution: climb, vault, hop on vehicles - the system works with ANY action or animation. Unleash your full creativity :).


✔️ Natural motion: our system uses cutting-edge blending to keep your motions natural - a unique feature not found in other solutions!


✔️ Perfect for beginners: easy to use, no coding knowledge required, simple examples and demo scene!


✔️ Great performance: our plugin is well-optimized, use it on mobile, desktop, or consoles.


✔️ Works with ANY animation: works with root motion and in-place clips, generic and humanoid characters.


✔️ Support: not just documentation - with Motion Warping, we get you fully covered with support for your project, join our Discord.


Motion Warping - a perfect match for your game.


YouTube Demo Project Discord

Release Notes

3.2.0:

  • Exposed animated root transform reference.

Basic Information
Latest Version
3.2.0 (26 Jan 2026)
Publisher
KINEMATION
Category
Tools/Animation
Size
1.0 MB
Price
€18.39
Asset Rating
(12)
Extended Information
Unity Versions
2022.3.62, 6000.0.58
Render Pipelines
BIRP URP HDRP
State
Published