COZY: Stylized Weather 3

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🏆Winner of Best Artistic Tool | Unity Awards 16🏆


Distant Lands presents:

COZY: Stylized Weather


Create stunning weather patterns for your game worlds! From time-of-day to annual seasons, from puffy clouds to raging storms, from sunny days to dense fog, COZY does it all with ease! Focus on your scene's colors and easily tweak all variables for ultimate customization!



🔗 Compatible with popular assets:


📦 Check out our extension modules:

Release Notes

v3.6.15

Fixed an issue that made the fog variation texture render in screenspace on VR systems.

Fixed an issue that flipped the North and South directions


v3.6.14

Minor bug fixes


v3.6.13

Fixed issues with the integration for Zephyr Wind


v3.6.12

Minor bug fixes for satellite module


v3.6.11

Updated satellite module logic for easier setting of moons that are not linked to the current day.

Minor bug fixes


v3.6.10

Updated COZY to support Zephyr Wind via an automatic integration in the Wind Module


v3.6.9

Resolved an issue that prevented new layers from being added to the material manager module if there are no active layers.


v3.6.8

Fixed a UI issue that appears when using Unity 6.3b10


v3.6.7

Fixed a build compilation issue in Unity 6000.2.6f1 and Unity 6000.2.7f1

Fixed an issue that caused the reflection module to render at an incorrect time. Now reflections will only render while the application is playing.


v3.6.6

Fixed an issue with the UI of the Transit module. Now, the scene view properly updates when the time weights are adjusted and the graph updates to show the differencce between the time curve types.


v3.6.5

Minor bug fixes

Fixed an issue with the mobile clouds that prevented them from rendering on certain platforms

Fixed an issue that would create null refs in the demo scene

Added a catch to the atmosphere module to prevent null refs whil creating and editing biomes


v3.6.4

Minor bug fixes

Added a try-catch for the FX Block Zone tag to prevent error spam the tag is not added into the project.


v3.6.3

Minor bug fixes

Updated for parity with the GitHub release


v3.6.2

New Shader Graph node to make integrations easier

Added Crest 4 and 5 integrations

Minor bug fixes


v3.6.1

Added integration module for Pure Nature by BK

Updated TVE integration

Minor bug fixes



v.3.6.0

Notice: all modules must be updated to maintain support in COZY 3.6.0. PLEASE REMOVE THE OLD COZY PACKAGE IN ENTIRETY BEFORER UPDATING

  • New Features
    • Stars are now physically accurate.
    • Added support for constellations.
    • Sky and clouds are now treated as separate layers to the fog and fog may controlled independently on each layer.
    • Added support for VFX Graph for particle systems.

  • Changes
    • New module UI for the TVE integration.
    • Flipped the direction of the sun pitch setting. Positive values now bend the sun northward and negative values bend the sun southward.
    • Fog moved to the 2900 render queue.
    • Sky moved to the 2901 render queue.
    • Clouds moved to the 2950 render queue.
    • Updated shader graph file.
    • Rainbow is now texture based.
    • Star and galaxy textures are now cubemaps.
    • Light columns are now a wrapping texture rather than a top down texture.

  • Removed
    • Removed legacy demo scene (Outlook Plains) in favor of newer demo scene (Windward Forest).
    • Deprecated GetDaysPerYear() in favor of DaysPerYear

  • Bugfixes
    • Fixed a bug that prevented modules from being re-added after removal.
    • Tools -> Cozy: Stylized Weather 3 -> Create Local Biome now creates a biome with a trigger and set to local biomes.
    • The weather module will now render UI properly in the biome module.
    • Thunder & Lightning are now localized to the center of the weather sphere.
    • Biome priority now works more consistently.
    • Fixed a bug that let the TVE integration overflow out of bounds on the last day of the year. These values are now clamped.
    • Fixed a bug that made the wind module feedback leading to excessively strong winds if the Wind FX Profile is null.
    • Fixed a bug that gave inaccurate forecasts with chance effectors.
    • Weather occuring concurrently on mutliple biomes will now behave in the expected way.
    • Fixed a bug that sent a warning to the console regarding the shader GUI.


View full release notes

Basic Information
Latest Version
3.6.15 (01 Apr 2026)
Publisher
Distant Lands
Category
Shaders
Size
363.5 MB
Price
€46
Asset Rating
(103)
Extended Information
Unity Versions
2022.3.62
Render Pipelines
BIRP URP HDRP
State
Published