Racing Checkpoint VFX

A racing checkpoint arch with collection/removal VFX.


The checkpoint is made from particles and can be scaled to any size. It also comes with a custom script so that it can be triggered through collisions.


Versions for the built-in, HDRP and URP pipelines are also included.

Release Notes

First release

Basic Information
Latest Version
1.0 (29 Jan 2024)
Publisher
RealtimeVFXStore
Category
VFX/Particles
Size
2.2 MB
Price
free
Extended Information
Unity Versions
2021.3.21
Render Pipelines
BIRP URP HDRP
State
Disabled