Shatter Stone: Starter Pack
Shatter Stone: Starter Pack
📦 Part of the Shatter Stone: Bundle
The Shatter Stone: Starter Pack features an exclusive Pyrite Ore node and a refined Pyrite lump, along with a unique pickaxe model—perfect for introducing mining interactions to your game.
🔨 Contents:
- Unique Pyrite Ore node
- Refined Pyrite pickup
- Custom pickaxe model
- Shatter-on-hit FX
- Full access to Shatter Stone scripted logic
- Partial access to the Shatter Stone SFX library
Perfect for: Survival games, mining systems, crafting mechanics, stylized or semi-relaistic worlds.
Be sure to check out the other Shatter Stone Packs which include more resources to mine and gather along with extra features like customizeable colors and UI sprites!
📜View Full Documentation
💎Explore Shatter Stone
🌿Explore Wild Harvest
What's New in 3.0
- Shared SFX Library (Partial access)
- New MiningNodeAudio.cs, ShatterCleanUp.cs, and DemoClickInteraction.cs
- Updated prefabs with support for LOD, cleanup, respawn, and audio
- Streamlined folder structure and improved performance setup
- Updated to support Unity 6.1 + improved compatibility across pipelines
💬 Need help or want to share feedback?
Join the NV3D community on Discord for support, updates, and feature previews.
Release Notes
v3.0.0 – System Update (June 2025)
Applies to all Shatter Stone packs
Full Documentation now available.
- Added: Unity 6.1 version.
- Added: Shared SFX library with 23 pickup, 17 impact, 5 shatter sounds.
- Added: MiningNodeAudio.cs for impact/shatter sound management.
- Added: ShatterCleanUp.cs
- Added: DemoClickInteraction.cs (to support Unity's new input system)
- Added: Reset functionality to ore nodes.
- Added: Collect and Cleanup functionality to pickup items.
- Improved: Performance (LODs, poly reduction, colliders, loading).
- Improved: Inheritence and modularity of script logic.
- Improved: Prefab structure and folder hierarchy standardized across all packs.
- Improved: Particle FX file structure to avoid duplicates and use standard shaders.
- Improved: Demo scenes.
- Fixed: Removed ASE reference which could cause warnings in some projects.
- Fixed: Meshes which could trigger convex hull warnings.
- Deprecated: Script Graphs moved to 'Legacy'
- Removed: Dedicated Unity 2023 version
⚠️ Upgrade Notice (v3.0)
Shatter Stone 3.0 introduces major changes to folder structure, prefab hierarchy, and asset naming. To avoid duplicate files or broken references:
Back up your project, then delete any existing ShatterStone folders before importing version 3.0.