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This animation pack will help you create medieval fantasy, soul-likes, and RPGs.
Attack motions can be linked into combos.
Animations for each individual action can be found at the following link:
RPG_Animations - Action & Dead Pose
RPG_Animations - One Hand Base
RPG_Animations - Torch,Lantern,Enemy Attack,Hit,Magic
RPG_Animations - Two Hand Base
More animations are in RPG_Animations_Pack
Click the link below to go to the RPG_Animations_Pack asset.
If you want to edit animation settings of multiple FBX files at once and extract animation clip files at once, consider the following assets.
It was created based on the starter assets model, but can be applied to both Synty characters and humanoid characters.
For inquiries about the product, please contact the email below.
doublelsoft@gmail.com
Ladder climbing tutorial video
Combo attack tutorial video
How to use animation (Document) * Must read *
We also operate a YouTube channel. I hope this helps you.
The -Demo- folder is an example scene, so you can remove it.
You must receive the T-Pose file in the Model folder because it is the basic component of animation.
animation list
_B = Back, _F = Front, _L = Left, _R = Right, _InPlace = In Place
Attack_A (6), Attack_B (6), Movement (23), Sheild (3), Jump(1)
Modified Motions
Action, Bow, 1Hand Up
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Added documentation content.
Modified Motions
NPC, Action
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The phenomenon of the feet floating slightly and the occasional phenomenon of the feet slipping has been corrected.
The repeated motion "Base" of Movement has been reduced by 1 frame.
Since the Unity model has been reduced by 1 frame, if the connection is not smooth, you can adjust it by slightly increasing the frames.
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- Motion Fix
Enemy Attack, Hit, Attack_A, Attack_B, Jump
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Added 3 bow animations: Attack 2, Idle 1
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- Motion Fix - Movement,Sheild
- Added Crouch motion