MC Core Motion - Believable 3D Animations by MoCap Central
Your characters need to move. Walk to the door, jog across the courtyard, crouch through a tight corridor, pick something up off the floor, turn around, idle while the player figures out what to do next. The Core Motion Pack is the foundation with 447 motion captured animations across 30+ sets covering everything a humanoid character does before the action starts.
Male and female performances. Locomotion built two ways. Idles with personality. The animations your game literally cannot ship without.
Every animation is captured in a professional studio and cleaned up by hand. Like all MoCap Central packs, animations share matching entry and exit poses for seamless blending with our other packs. Join our active Discord community where we listen to indie devs and give away free animations.
---------- Key Features ----------
- 447 motion captured animations across 30+ sets for both male and female characters
- Unity Mecanim Humanoid - the included character is configured as a Mecanim Humanoid, making it simple to retarget these animations to your own humanoid characters
- Two locomotion systems included -- Locomotion V1 (strafe loops) and Locomotion V2 (directional with start, stop, pivot, and diagonals) so you can build exactly the movement system your game needs
- AAA mocap quality captured in a professional studio, cleaned up by hand for natural, believable motion
- Demo maps included to preview animations
- Compatible with all MoCap Central packs -- shared entry and exit poses for seamless blending
---------- Animations Included ----------
Standing Idles
- Stand Idle (2 male loops, 2 female loops)
- Idle Fidgets -- male: look around, hands on hips, scratch arm, scratch leg, thigh tap, finger guns, point; female: 10 unique fidget variations
Ready Idle
- Ready Idle (2 loops, look around fidget)
- Transitions: Stand to Ready, Ready to Stand, Ready to Crouch, Crouch to Ready
Crouch Idle
- Crouch Idle (2 loops)
- Crouch Idle Fidgets -- look left, look around x2, look behind x2
- Transitions: Crouch to Stand (2 variations), Stand to Crouch (2 variations)
Conversation and Interaction
- Talking (8 variations -- generic, happy, angry styles)
- Listening (1 loop)
- Wave (3 variations, both hands)
- Pick Up (floor to pocket, floor to floor, table to pocket, table to table)
- Look At / Point (5 directional variations)
- Dance (2 styles, with start/loop/stop for style 1)
- Phone (selfie, phone talk start/loop/stop)
Steps and Turns
- Small Steps -- forward, backward, left, right
- Ready Steps -- forward, backward, left, right
- Standing Turns -- left and right at 45, 90, 180 degrees
- Crouch Turns -- left and right at 45, 90, 180 degrees
Jump
- Jump Start, Fall Loop, Land Recovery
Locomotion V1 -- Strafe Loops (8 directions each)
NoRM (no root motion) versions included
- Male Walk Strafes -- forward, backward, left, right, and all 4 diagonals (plus mirrored versions)
- Male Jog Strafes -- same 8 directions (plus mirrored versions)
- Female Walk Strafes -- same 8 directions (plus mirrored versions)
- Female Jog Strafes -- same 8 directions (plus mirrored versions)
- Male Crouch Walk Strafes -- same 8 directions (plus mirrored versions)
Locomotion V2 -- Directional with Start / Stop / Pivot (male and female)
NoRM (no root motion) versions included
- Male Walk -- forward, backward, left, right + 4 diagonals, each with loop, start, stop, pivot
- Male Jog -- forward, backward, left, right + 4 diagonals, each with loop, start, stop, pivot
- Male Run -- forward with start, stop
- Male Run Fast -- forward loop
- Male Crouch Walk -- forward, backward, left, right + 4 diagonals, each with loop, start, stop, pivot
- Female Walk -- forward, backward, left, right + 4 diagonals, each with loop, start, stop, pivot
- Female Jog -- forward, backward, left, right + 4 diagonals, each with loop, start, stop, pivot
- Female Run -- forward with start, stop
Review the Complete Animation List Here
---------- Disclaimer ----------
Pack doesn't include the character models seen in the videos
Release Notes
1.6.1
- Updated materials to Universal Render Pipeline (URP)
- Added text to Demo scene
1.6.0
- New animations phone selfie/talk and locomotion V2 diagonal movement for af/am walk/jog and crouch
- Fixed minor locomotion anim issues, fixed rotation offset on some turns
1.5.1
- Changed name of top folder back to MC_Core_Motion to match previous versions
1.5.0
- New animations - locomotion v2 male/female walk/jog sets with start, loop, stop, pivots for fwd, bwd, left and right. Includes female/male runs with start, loop and stops
- Fixed v1 locomotion animations, reduced female bobbing while jogging, reduced female walk arm swing
1.4.0
- New animations crouch turns, jump/fall/land, walk/jogs mirrored versions
1.3.0
- New animation runfast
- Fixed (smoothed) existing female walk strafes
1.2.0
- New animations male and female walk/jog strafes (8 directions), female idles and turns
1.1.0
- New animations jog, run, crouch idle and movement, small steps, new Ready idle
- Organized folders
1.0.0
- Original Release