TileWorldCreator

NEW VERSION 3 NOW AVAILABLE
Please note: This version will be soon deprecated!

Website | Demo | Trailer


Create stunning islands or dungeons for your game or quickly build a level for your prototype.

TileWorldCreator is very easy to use and can generate your maps randomly in editor or at runtime.
Paint or modify your maps in the unity scene editor or use the runtime editor to paint maps at runtime.

Scatter objects onto your world automatically with the TileWorldObjectScatterer, great for trees, stones, decals...

Features:

- 4 different map algorithms
- Runtime Editor
- 5 high quality tile presets included
- Layers + mask layers
- 10 demoscenes included.
- Editor / runtime random map generation.
- Paint maps directly in the scene.
- Runtime generation works on iOS and Android.
- Merge maps for drawcall optimization and occlusion culling.
- Automatic object scatterer.

Please backup your project before upgrading!

Website | Demo | Trailer

Release Notes

2.0.6p1 ------ - Fixed: Fixed GUID conflicts with Databox.FullSerializer GUID 2.0.6 ------ - Fixed: Possible namespace collision with System.IO.Path - New: Added .Net 2.0 API compatibility support 2.0.5p2 ----- Fixed: Mask layer not working in runtime editor

Basic Information
Latest Version
2.0.6p1 (07 Jun 2021)
Publisher
Giant Grey
Category
Tools/Level Design
Size
177.7 MB
Price
free
Asset Rating
(44)
Extended Information
Unity Versions
2019.2.0
Render Pipelines
BIRP URP HDRP
State
Deprecated