Asset Inventory 4

NOMINATED FOR BEST DEVELOPMENT TOOL 2024


Put your asset workflow on steroids and say good-bye to the Package Manager as you know it! Asset Inventory is your ultimate asset companion: a lightning-fast search for assets for your current project. Find content in assets you purchased or downloaded without importing and bring single files in with just a click.


Eliminate the time-consuming task of finding a sound file, a texture or a model you know you purchased but which is hidden inside one of your many Asset Store purchases. The Asset Inventory provides a complete list of all assets you own, including their content.


Web | Discord | Forum | Documentation | Roadmap


Powerful Search

Browse & find anything inside your purchased assets. Quickly preview and edit audio files. Narrow your search using asset type, tags, image dimensions, audio length, color and more. See previews for any Unity element including UI, VFX. Even animated. Exclude items you don’t want to see. Save and recall searches.


Easy Setup

Works out of the box. Lots of optional view & configuration options. Hassle-free indexing. Start, stop & resume at any time. Works with Unity 2021.3 and higher. Windows, Mac & Linux. Lightning-fast indexing and search.


Intelligent Import & Export

Import only what you need instead of a whole package. Automatically determines asset dependencies to import complex prefabs and materials. Save space & reduce clutter in your project. Bulk import multiple packages at once. Automatically store imported assets in a specific sub-folder and keep the Assets root clean. Export assets easily for reuse in other contexts. Supports SRP Support Packages and automatically converts materials to URP.


Many Sources

Your complete asset library: Automatically indexes Asset Store purchases. Triggers download of missing assets. Handles packages from registries and assets from Unity Asset Manager. Supports custom folders to search through Unity packages downloaded from other locations. Indexes folders and Zip archives containing arbitrary media files like 3D models, audio libraries, textures and more. Automatically generates previews.


Organize

Automatically imports labels from the Asset Store. Use additional tags to group assets effectively. Assign tags to either packages or individual files inside packages. Assign colors and group by tags. Exclude unwanted items. Perform bulk operations. Import multiple assets and packages in one go. Builds on Package2Folder to allow importing packages into a custom sub-folder. Backup packages automatically to ensure you always have a working version to go back to.


Reverse Lookup

Quickly identify used assets and packages in your project. Uninstall selectively. Rorganize and trim your project.


Constant Updates & Support

Receive regular updates, optimizations, and new features. Super-fast support. Discuss ideas in a great Discord community.


Web | Discord | Forum | Documentation | Roadmap



Release Notes

Updating from earlier versions: Close Unity, delete the Asset Inventory folder, restart Unity and import the new version. Database and settings are compatible.


## [4.1.1] - 2026-03-25

- New main toolbar button to open the tool from there

- Support anim previews for humanoid animations without an avatar reference

- Significantly enhance URP conversion logic inside preview pipeline

- Convert materials on full package indexing

- Reduced false positives when detecting empty previews (thin objects)

- Suggest installing Text Mesh Pro + Essentials for preview regeneration

- Fix asset loading performance issue

- Fix single file reporting selection not working


## [4.1.0] - 2026-03-17

- Custom Actions & Export

- New action step: Export CSV

- FTP upload improvements and faster uploads through parallelization

- UI

- Maintain package grid selection when adding tags or switching from tree view

- Render nicer tag chips in package views and show tag colors in filter dropdowns

- Shorten overly long tag names in tag lists to the available space

- Add a toolbar to the additional folders list for faster selection changes

- Ask for confirmation before deleting additional folders

- Auto-heal invalid grid state

- Show hint when custom target folders for Unity Packages are not possible in the current Unity version

- Fix duplicate selection issues in grid view and prevent negative selected package counts

- Fix play all animations button in Unity 6.3+

- Performance

- Significantly speed up loading assets

- Significantly speed up MySQL/MariaDB adapter

- Drastically reduce performance penalty of the project view overlay system

- Improve search performance through SQL tuning

- Make backups run in the background and not block UI anymore

- Delete cache asynchronously

- Previews

- Better preview restore and preview failure handling and reporting

- Exclude audio from preview recreation per default

- Allow excluding type groups in preview exclusions

- Improve texture cache sizing

- Make preview wizard rescheduling confirmations optional

- Recommend installing Shader Graph when it is needed for preview generation

- Use backups if available for current version to recreate preview images instead of redownloading package

- Fix animated previews not showing

- Fix animated FBX preview edge case where objects would animate around the rest pose

- Fix animation previews not shown for renderless avatars

- Fix restore previews not handling missing files or errors well enough

- Detect and discard empty previews that contain only background color

- Packages

- Delete the cache folder when deleting a package to reclaim more space

- Delete also cache when clearing full database

- Option to toggle between synchronous and asynchronous asset details fetching

- Fix URP conversion not working if SRP support packages are missing

- Workaround for Unity disabled import path rewriting to at least continue importing normally

- Import

- New setting to skip the ProjectSettings folder during automatic package import to prevent accidental project settings override

- Reporting

- Automatically resolve ambiguous file origins using path-matching heuristics

- Improved identification of unidentified files

- Database

- Introduce upgrade timeouts and make timeouts configurable in MySQL connections

- Platform & Path Handling

- Fix case-sensitive directory clashes on Linux

- Fix Linux path handling in several asset and preview workflows

- Fix an edge case in asset cache path handling


## [4.0.1] - 2026-03-03

- Scanner for soon deprecated assets moving to Chinese Asset Store


## [4.0.0] - 2026-03-02

- Custom Preview Pipeline

- Create high-res, beautifully lit, previews for nearly all asset types: Prefabs, FBX animations, Anim (partially), UI, Particles & VFX, Fonts, Video, Materials

- Show previews also directly in Unity Project window after import, even animated

- Indicator on static preview if animated version exists

- Extensive settings in new custom previews UI with previews for all supported types

- Ensure video previews show interesting shot (not black, faded etc...)

- Encode frame count into animated preview images to make them stable to configuration changes

- Allow showing FBX animations with Unity avatar or custom bone visualization when no other avatar is available

- Performance

- Image processing on Mac now uses native functions, speeding up resize operations (former bottleneck) by 10-20x

- More intelligent image resize pipeline, improves thumbnail creation performance for small images

- Introduce dependency caching

- Dramatically faster preview generation when many files of the package are affected

- Support thousands of dependencies in dependency UI list view

- Faster duplicates maintenance calculation

- Utilize much more requests to fetch updates from Asset Store

- Detect network drives and don't parallelize IO there (should result in actual performance increase)

- AI

- Support LM Studio as a new AI backend

- Improved default AI captioning prompt

- Allow manually entering, editing and deleting single AI captions

- Allow bulk deletion of AI captions

- Make Ollama URL configurable

- Add new qwen3-vl:8b to list of suggested AI caption models

- Run first caption of each model in model tester twice to not measure model loading times

- Support variables in AI prompts

- Supply filename and path as additional context during AI captioning

- MySQL/MariaDB Support

- UI

- Less blocking: Allow non-critical actions even if actions are run in the background

- Show current cache size always if cache limiter is active

- Allow to use workspaces also in normal mode

- Allow searching inside long dropdowns

- Allow adjusting grid font size

- Allow reordering search & package list columns

- Beautify error pane when tool cannot start

- Allow viewing all issues in Maintenance UI in a searchable list

- Many alignments and beautifications throughout

- Improve editing of hidden extensions list in search settings

- Align FTP dialog with other UI patterns inside project

- Fix ctrl+a & shift select not working in grid views

- Dependencies

- Do not block UI anymore during dependency calculation

- Dependency chart showing relations between items graphically and hierarchically

- Allow calculating dependencies for multiple files in parallel

- Wrap long dependencies in package dependency view

- Detect texture dependencies in FBX files without GUIDs (e.g. archives)

- Support mtl materials for obj files (SketchFab)

- Indexing

- Remove orphans after indexing a package (finally solves the "File is not contained anymore" error message)

- Support additional folder package assignment based on subfolder structure

- Support renaming additional folders

- Store additional data for FBX files (vertices, mesh count, bones, triangles, materials)

- Store additional data for anim files

- Improved support for (older) packages using binary meta files

- Automatically mark packages for reindexing if encountering unresolveable files

- Automatically recreate previews also for sub-packages after indexing

- Search & Import

- Rework algorithm that brings in files into the project, eliminating sporadic errors and improving performance

- Optional hierarchy viewer for current search result on the left-hand side

- See packages, categories, folders etc. for the current search results and filter/unfilter quickly

- Audio editor to extract parts and trim down audio before importing

- New script dependency options: Extended code analysis, All scripts

- C# files will now be parsed for dependent scripts and related asmdef files, creating a very high probability of having a fully working prefab after importing

- Ability to import a single C# file with all dependencies

- Support alternative list mode view in search results

- Adjustable search list row height

- Support drag and drop into scene and hierarchy view without importing first

- Allow filtering for free or paid assets

- Allow filtering by vertex count

- Support reorganizing assets on reimport

- Support Alt+Left/Right for search results pagination

- Add to scene will now use the currently selected object as the parent

- Packages

- Saved searches for packages

- Allow uninstalling Unity packages

- Highlight if files to be deleted are used by other assets

- Support hierarchical tags

- Support tags with slash in name and create hierarchy automatically

- Conversions options for existing tags with slash inside tags UI

- Support BIRP support packages

- Show indicator if indexing is required

- Version selection for assets from backup

- Bulk package deletion dialog

- Allow filtering packages programmatically

- New package filters: Date updated, Unity compatibility, Package size, Tag, Publisher, Category, Price

- Support package tokens also in package search

- Use first preview of media folder as package preview

- Provide media entries for directory packages

- Properly run bulk metadata refresh as a background task which also works for thousands of items

- Add "Forget Content" to package deletion options

- Auto-update usage calculation when filter is active and changes happen

- Add Digger to custom folder exclude list

- Show clickable asset store link also for sub-packages

- Support editing package data for all kinds of packages

- Simplify package data editing by allowing to select from existing values

- Close package edit dialog only if saving succeeds

- Upgrade Asset Manager support to 1.10.0

- Add reindex now to package context menu

- Alternative to fully excluding, by adding a "noindex" tag to packages that should not be indexed

...


- see https://wetzold.com/tools/assetinventory/CHANGELOG.md

Basic Information
Latest Version
4.1.1 (25 Mar 2026)
Publisher
Impossible Robert
Category
Editor Extensions/Utilities
Size
32.2 MB
Price
€27.14
Asset Rating
(187)
Extended Information
Unity Versions
2021.3.45
Render Pipelines
BIRP URP HDRP
State
Published