Gaia 2 - Terrain & Scene Generator

📜 Canopy📜

Register with Canopy to receive some FREE stamp packs and get the best out of Gaia. Canopy is our new community site for all Procedural Worlds Tools with support forums, knowledge base library, tutorials, and much more.


----- IMPORTANT ----------------------------------------------------------------

This generation of Gaia supports Unity 2019/2020 has reached end of life and will be DEPRECATED shortly. For access to the latest cool developments including our new procedural world designer please consider upgrading to Gaia 2021.


For more biomes, sound systems, world streaming, terrain mesh impostors, optimized MMO server builds, super fast new vegetation renderer including HDRP grass support and many more features please consider upgrading to Gaia Pro 2021.


To upgrade please log into your account and click on the link above. A discounted upgrade price will show so that you can purchase the new version.

----------------------------------------------------------------------------------


WELCOME TO GAIA 2


Welcome to GAIA 2, the all in one landscape, terrain and scene generation system for Unity that allows you to create stunning mobile, vr, desktop and console scenes in minutes!


GAIA 2 gives you the flexibility to go fully procedural or fully manual or somewhere in between and delivers simple, fast and pretty terra-forming, texturing, planting and placement using our sample assets or yours as you prefer.


GAIA 2 saves you time, money and heartache by automating the setup of your render pipeline, character, sounds, water, skies, post fx and lighting, so that you can be up and running around in your scene in minutes.


Try Gaia 2 first, and then upgrade to the raw power of Gaia Pro! Gaia Pro offers more creative options, over one hundred photogrametry enhanced assets and biomes, massive worlds with integrated streaming, time of day, skies, weather, birds, butterflies, pollens and other vfx, sound fx and music, and much more. Why pay more for all these systems individually when you can have the best integrated solution on the store with Gaia Pro!


Gaia's Customers Say:


"Stunningly Well Designed Tools"

"This is by far the BEST of the BEST"

"Making the Very Hard, Very Easy"

"Finally, A Terrain Tool for Artists"

"Exceptional Product and Support!"


And with over 1000 5* ratings and 450+ written reviews, its no wonder GAIA is the most popular terrain system on the store!


With GAIA you will:


- Choose your world size;

- Choose your target quality (mobile, vr, desktop);

- Choose your target Biome (or even mix them!);

- Create your terrain either manually procedurally or both with a few clicks;

- Texture, plant, and populate your terrain with grasses, rocks, trees and farms;

- Choose whatever additional features you would like added, and;

- Add your player, water, screen shotter, skies, sounds and post fx with a click;

- And finally, just press play!


Key Features:


- Wizard driven simplicity;

- Automated pipeline installation & optimal setup;

- Stunning high performance water system;

- Mixed manual and procedural scene generation;

- Biome system - use our sample assets or make your own;

- Stamping system - mix and blend stamps to shape your terrain;

- Spawning system - procedurally texture, plant and populate;

- Sessioning system - backup and share sessions to reliably re-create scenes;

- Extension system - create, share and leverage other assets;

- Exporting system - bake and export lodded terrain meshes and textures;

- Points of interest - spawn farms, villages, cemeteries or whatever you can imagine;

- Vegetation shaders with sss, snow, location variation and world space cover;

- Take and share screen shots with the screen-shotting system;

- Set up your controller, sound, lighting, post fx and water with a click;

- Builtin, URP, & HDRP 7.2+ support;


Sample Assets Included:


We include the following samples for you to use in your own games:


- Assets from Gaia Pro by Procedural Worlds;

- Sounds from Ambient Sounds by Procedural Worlds;

- 3D Low Poly Adventure from Synty Studios;

- 3D Village Exteriors Kit from 3DForge;

- Grasses from Turboscalpeur;

- Textures from NatureManufacture;


Feature Comparison:


Gaia 2 (powerful product, indie prices):


* Biomes

* Multi Tile Support

* GPU Accelerated Stamping

* GPU Accelerated Spawning

* Lighting, Post FX, Sound FX

* Built In, URP, HDRP Shaders

* Third Party Extensions

* Stackable Filtering


Gaia Pro (pro features, pro pricing)


* All of Gaia 2 PLUS:

* Massive World Creation Support

* Non Destructive Massive World Edit Support

* Massive World Streaming & Culling Support:

* Additional stamping & erosion operations

* Additional masking operations

* Mask exporting system

* Spawnable VFX system and assets

* Spawnable Sound FX system and assets:

* Integrated Weather System with rain and snow

* Time of Day Lighting System

* HQ Photogrametry Enhanced Biome Assets & Presets

* Multiple pre-configured biomes


Third Party Licences:


Gaia contains sample assets from other publishers that have been included with their permission, shaders derived from the Unity Standard Shaders package, and shaders derived from the Unity Terrain Tools package and made available for use under the Unity Companion License. Information about these licences have been included within the relevant directories in Gaia.


Need help or want to know more?


Discord

Forums

Tutorials


Why Procedural Worlds?


At Procedural Worlds we create quality products that are easy to use, nicely integrated and well supported. Your investment supports our team so that we can create better products sooner and provide you with timely support now. To learn more about us please check out our reviews and then come and say hello in our discord channel.


Upgrade Policy:


Every year as we further develop our products we reserve the right to charge an upgrade fee which is usually around 20-50% of the full purchase price for the next major release of our software. This will be in line with the amount of effort required to make the upgrade.


These upgrades are aligned to the major Unity versions they support. You are not obliged to update to newer versions of our products if you do not need to and your older products will continue to work on the Unity releases they were targeted at, however old versions of our products will not be supported on new versions of Unity.


All upgrade money is fed back to the team to ensure that we can continue to update, grow and support our products and customers over time.


Our Bundles:


World Building Bundle - 2021 Edition - Get 20% off all our tools in this awesome bundle. It includes Gaia Pro 2021, Gena Pro, Ambient Sounds, Pegasus and SECTR 2019.


Our World Creation Products:


Gaia Pro 2021 - Gaia 2 is an introductory version of Gaia Pro. Gaia 2 expands on the original Gaia 1 with multi terrain and biome support.


GeNa Pro - GeNa Pro os the big brother of GeNa 2. It is a complete re-write, and includes all of the capability of GeNa 2 plus the ability to create splines, rivers, roads and villages and to shape and fill your terrain with rocks, trees grasses and more.


SECTR Complete 2019 - A suite of performance-enhancing tools that enable open world streaming, massive mobile games and includes the latest techniques in audio occlusion and propagation.


Our Procedural Spawner Packs:


Leverage the power of Gaia Pro 2021 and GeNa Pro with your artistic vision to procedurally create in minutes what would take weeks or months by hand. We take some of the best modular assets in the store and make it easy for you to use them in your scene.


Fantasy Kingdomn Spawner Pack - Purchase the POLYGON Fantasy Kingdom kit from Synty Studio's and make stunning Low Poly environments in just minutes.


Our World Enhancement Products:


Ambient Sounds - A tool that creates interactive soundscapes that also comes with professionally composed sound effects and music library.


Our Utilities:


Pegasus - A system that can drive anything along a path. Great for cut-scenes, and even has an ambient ai that supports formations, animation and local avoidance for your NPCs and animals!

Release Notes

v 2.2.5 Minimum Unity Version 2019.3


This generation of Gaia supports Unity 2019/2020 and has reached end of life. For access to the latest cool developments including our new procedural world designer please consider upgrading to Gaia 2021.


For more biomes, sound systems, world streaming, terrain mesh impostors, optimized MMO server builds, super fast new vegetation renderer including HDRP grass support and many more features please consider upgrading to Gaia Pro 2021.


PLEASE NOTE: A discounted upgrade price will show on the asset store when you log in with your account and click on the new versions.


- Fixed an issue with water setup from the extension buttons

- Fixed an issue where it was not possible to create another world designer in a scene

- Added prompts for pipeline switch changing to another rendering pipeline

- Fixed the car light glow on the car controller

- Fixed a compilation warning message


v 2.2.4 Minimum Unity Version 2019.3

- Smaller patch release for compatibility with Unity 2020.3 / 2021.1

- Fixed a compilation bug in HDRP version 11

- Added SRP configurations for 2020.3 / 2021.1

- Fixed a bug with infinite mode on the water surface

- Fixed a memory leak with water reflections in URP

- Replaced all radius based collision masks with layer based masks in the biomes


v 2.2.3 - Minimum Unity Version 2019.3

- Hotfix Release: Fixed an issue where a progress bar would be stuck on the screen after stamping.


v2.2.2.1 - Minimum Unity Version 2019.3

- Hotfix release that fixes compilation errors. If you already installed the previous version 2.2.2 and you are seeing compilation errors, please delete the folder Assets\Procedural Worlds\Gaia\Gaia Pro and then remove the scripting define "GAIA_PRO_PRESENT" under Edit > Project Settings > Player, this should fix the issue.


v2.2.2 - Minimum Unity Version 2019.3

- New Mask: Global Spawner Mask Stack - Allows you to directly work with the output of the global spawner mask stack

- New Mask: Grow and Shrink mask which allows you to add or remove a bit of extra space at the edges of your mask

- Added new collision mask types: Layer-based tree and game object masks - these collision mask type will better capture the actual shape of the objects one or more layers.

- Greatly Improved the wind effect on the tree shaders

- Greatly Improved Billboard Shaders for terrain trees, more consistent in color and lighting with the full tree meshes

- Calculating true center point of objects when baking tag-based collision masks

- Improved baking speed for tag and tree based collision masks

- Added a probability rate for spawning trees and game objects - allows you to quickly adjust the number of trees / objects spawned for a single spawn rule

- Added a per-instance fitness check for GameObject instances - allows you to control if Gaia should still spawn the object when a larger POI spawn is running into an area with weak fitness

- Removed the min max location increment logic in the spawner and replaced it with a fixed location increment, instead the spawn is more likely to fail now in areas of weak fitness

- Changed y-offset for game objects to scale up with the object (so that an upscaled object rests on the terrain the same way as a smaller scaled object)

- Spawner will now remove ALL Assets involved in a spawn BEFORE spawning in the area => this leads to more consistent spawn results when running a spawner multiple times

- Greatly extended the Terrain Mesh Exporter to be able to create different styles of mesh exports

- Added the Unity Standard Car Controller as selectable player controller so you can explore your terrain by car

- Added an absolute meter value in for the add / subtract operations in the stamper - great when you want to add / remove exactly X meters on your terrain

- Updated Biomes with new spawning features

- Added help button to Gaia scene view panel

- Changed material migration process on render pipeline switch

- Removed unused cached keywords in the materials which artificially increased the global keyword count

- Removed Terrain Requirement from Runtime Creation Tab; You can now create the runtime objects without a terrain being in the scene

- Saving scene file in session folder when creating multiterrain setups

- Added the Procedural Worlds shader to the synty assests to utilize wind & snow effects - Modified screen shotter to default to PNG files. added more file formats, Increased quality

- Updated Prefabs into standardised sizes for layer culling, fixed LOD ranges on many objects.

- Added a warning in Gaia Manager when trying to create large terrains

- Added a simple layer culling script on the main camera if the runtime setup has not yet been performed

- Replaced Voronoi noise with alternative noise types in the spawners (Voronoi was causing issues for a small portion of users)

- Added a low poly-style water preset

- Added a news system that allows to display news in the Gaia Manager

- Added fog height and gradient to lighting profile

- Seperated checks for Linear Color Space & Deferred Rendering in the Gaia Manager

- Added presets for the different types of mesh exports

- Fixed Image masks losing texture reference on duplication

- Changed the way CTS looks up profiles when using the CTS eXtension

- Fixes for the XR controller type, added tips for setting it up

+ numerous smaller fixes and improvements

Basic Information
Latest Version
2.2.5 (17 Aug 2021)
Publisher
Procedural Worlds Inc
Category
Tools/Terrain
Size
1.22 GB
Price
free
Asset Rating
(1232)
Extended Information
Unity Versions
2019.3.0
Render Pipelines
BIRP URP HDRP
State
Deprecated