uFrame ECS Pro

This project is now completely open source. [ Git Hub Page ]
[ Documentation ] uFrame ECS is a brand new visual architecture, and visual scripting tool based on the industry vetted entity-component-system. It has a very familiar feel to that of Unreal's blue-prints. It has went through over a year of prototyping and testing to bring you a production ready beta version.

This tool has been designed for both developers, and the non-coders. Anyone can learn to use this system!

If you're a developer you can use the visual scripting as little or as much as you like, or even work with other non-developers in a controlled manner. You can always use the underlying framework directly from code if desired.

What you get:
- A AAA quality scripting engine.
- A graphing engine with over 2 years of development.
- All 1.x versions.
- A Entity-Component-System framework.
- A very actively developed tool-set.
- Incredible community of highly intelligent game designers like yourself.
- An Open-Source framework
- Support for all platforms
- A big virtual hug from the Invert Team


For More Information Contact Us at: invertgamestudios@gmail.com

Release Notes

1.0 Beta 9.2 - Fixed deletion issues. - Fixed custom actions not generating a partial file. - Other small fixes and enhancements.

Basic Information
Latest Version
1.0 Beta 9.2 (09 May 2016)
Publisher
Invert Game Studios LLC
Category
Tools/Visual Scripting
Size
2.3 MB
Price
free
Asset Rating
(36)
Extended Information
Unity Versions
5.2.1
State
Deprecated