FPS Control is the largest open game project in the Unity communities, lead by the TornadoTwins.
Included in the package are:
- NEW: Compatible with Unity 4.6 and 5.x beta (backup before upgrading to U5!)
- NEW: Save-game and Load-game functionality
- NEW: Weapon Control (create any fps weapon)
- NEW: Build Control (modeling & texturing in Unity)
- Countless Art Assets
- Rain{INDIE} A.I. Engine by RivalTheory
- Full FPS Game Mechanics
- Footstep Sound Editor
- Music Editor
- Game Optimization Editor
- File Management Editor (for small teams)
- Much more is constantly developed.
FPS Control is supported by tutorials from the world's largest game-development youtube channel, "TornadoTwins".
To use FPS Control's builtin editors, create an account here.
For free upgrades and access to the support community, visit FPSControl.com often.
WE RELEASE NEW TUTORIALS REGULARLY, MAKE SURE YOU RECEIVE THE FPSCONROL.COM NEWSLETTER TO STAY UP TO DATE
NEW IN BETA 5.1: Updated support for Unity 4.6 and Unity 5 beta Brand new AI engine: RAIN{INDIE} with Mechanim support WeaponControl - create any FPS weapon and tweak it live BuildControl - adds modeling & texturing to the Unity game engine