Loading Screen

Loading Screen is a user-friendly drag-and-drop system that empowers you to create stunning and polished loading screens for your game with ease. With this tool, you can save time and avoid the hassle of building your own custom loading screen from scratch. The process is incredibly simple, requiring only one line of code to implement via script. Say goodbye to the simplistic Unity's SceneManager.LoadScene(); method and say hello to a seamless and streamlined loading experience for your players.


Features:


◆ Full UGUI System.


◆ Smooth Transition between scenes.


◆ Asynchronous and Fake loading.


◆ Background Transitions.


◆ Game Tips system.


◆ Background sound with fade effect.


◆ One-line of code to use via script.


◆ Loading Progress Bar.


◆ Loading Progress Text.


◆ Loading Progress Filled image.


◆ Display Scene description.


◆ Display Scene custom Name.


◆ Drag and Drop system.


◆ Fully and easily customizable.


◆ Easy extendable.


◆ 15 Ready-made prefabs for use.


◆ Build-in documentation.




the background images and background audio of the video are for demonstration purposes only and are not included in the package.

Release Notes

1.5.4


- Fix: Editor error when open the documentation.


1.5.3


- Fix: Loading Screen doesn't show when loading a scene by script on an Awake() function.


1.5.2


- Fix: Error when loading a scene not listed in the SceneLoaderManager using the Global loader method.

- Fix: Background audio keeps playing after loading a scene if the load operation is too quick using the Global loader method.

- Fix: Show wrong background images after the first scene load using the Global loader method.

- Fix: Non-Destroyed Global scene loaders keep stacking each time they load the main scene due to the wrong singleton implementation.

- Improved: Added smooth reveal fade-out transition when loading a new scene using the Global loader method.


1.5



- Add: Global loading screen (optional), when this mode is set, you only need to set up a loading screen that will work for all the scenes,


optionally, you can define a different loading screen design per scene.


- Fix: Error when trying to load a scene by script after launching the app/game.


- Improve: Now can load scene by the scene Build Index.


- Improve: Add more information on possible invalid load requests.



1.4.7


- Change: Unity 2019.4 or later version required.


- Improve: Remove all ReorderableList dependences to avoid conflicts with third-party assets.


- Improve: Clean up UI after loading a scene.



1.4.5 - Improve: Build-in documentation. - Add: Added a new Loader prefab: 8-Bit style. 1.4.2 - Remove warnings when using another Lovatto Studio asset in the same project. - Tested up to Unity 2020.2 and 2021.1a 1.4.1 -Fix: Removed GUILayer component from the main camera in the example scene that caused an error in build compilation on Unity 2020.1++ 1.4 (Not compatible with older versions)- Improve: Separated the Scene and UI management in different scripts to be easier to understand the code (in case that is required) - Add: A utility script bl_ButtonSceneLoad.cs, simply attach this script to the button with which you wanna load a scene. - Fix: 'Tip Text' reference field doesn't appear in the reference section of bl_SceneLoader inspector. 1.3.6 - Fix: Incompatibility with the Asset Odin Inspector. 1.3.5 - Add: Added 4 New Loader prefabs with new designs. - Improve: Added 'OnLoaded' Unity Event in bl_SceneLoader inspector, you can add listeners direct in the inspector to get called when the scene load completely. - Improve: Replace the HTML documentation with an In-Editor documentation window. - Improve: Now you only have to assign the Scene asset instead of the scene name in the LoadingScreen scene manager. - Fix: Incompatibility issues with third party assets that also include Reorderable list. - Fix: Hidden Loading bar on load option was not working on some prefabs. 1.3 - Improve: bl_SceneLoader now have a custom inspector script. - Add: New Loader prefab 'SceneLoader 10' with a new design. - Add: New Loader prefab 'SceneLoader 11' with a cartoon style design. - Improve: Add AnimationCurves for fade effects in bl_SceneLoader, in order to customizer the fade effects. 1.2.8 -Improve: Add reorderable list to the scene manager list and the tip list. -Add: New loading screen template. 1.2.5 - Improve: Now can override 'Skip type' for each scene, if skip type from scene info = none will take the default from SceneLoaderManager. - Add: Fake Loading: with this you can simulate the time that take load a scene instead of ASync operation time, you can set up per each scene. - Add: New Loader prefab 'SceneLoader 8' with a new design. 1.2.2 - Fix: problems with Unity 2017 - Add: New Loader template design (Loader 7) - Add: On Trigger Load example script. 1.2: - Improve: Now automatically add all levels in listed in Build Settings on unity start or package imported. - Quick menu item to setup all levels in build settings automatically. - Improved: Now SceneLoader prefabs inside canvas automatically set as Last Sibling on start. - Add: Volume option fo 'Finish sound'. - Improve: Documentation. - Improve: Some Scene loader options. - Improve: example backgrounds images.

Basic Information
Latest Version
1.5.4 (20 Sep 2023)
Publisher
Lovatto Studio
Category
Tools/GUI
Size
5.3 MB
Price
€9.2
Asset Rating
(75)
Extended Information
Unity Versions
2019.4.40
Render Pipelines
BIRP URP HDRP
State
Published