⭐UNITY 6 READY⭐
Invector's Third Person Templates can help bring your game to life with a high-quality humanoid Character Controller that takes minutes to set up, we have a solid and highly customizable template so you can focus on making your game unique.
⭐ATTENTION⭐
* This asset is already included in the [MeleeCombat] and [Shooter] Assets.
* This package contains a Custom ProjectSettings, it will not overwrite your own at first but you need to import manually to use it.
⭐ TRY THE DEMO:
[WEBGL]
⭐ Beginners will have a great learning curve with several [Tutorials], [Documentation] and our vCommunity to help you out, no scripting skills are necessary to create something cool
⭐ Advanced users will enjoy the thousands of features we included and continue to include over the past 6 years of development and support of our assets
Invector's [ Community] gets bigger every day with thousands of registered users and hundreds of daily visitations posting questions, helping each other, or sharing their creations, integrations, and add-ons developed by users
✔️ Official [Add-ons]: Looking for a specific mechanic? We have some cool add-ons!
✔️ NO DLL's: all Scripts are written in C# and open for modifications
✔️ Examples Included: different gameplay styles such as TopDown, 2.5D, Mobile, Point&Click
⭐ BASIC LOCOMOTION FEATURES ⭐
- Basic Locomotion Behavior and Animations
- Unity Rig type Humanoid Avatar supported
- Advanced Third Person Camera System
- Sprint, Jump, Crouch, and Roll
- Vault, Climb, or StepUp obstacles
- Generic Action system to trigger simple animations
- Ladder System
- Ragdoll System
- FootStep System
- Several Util scripts to help you develop your game
- Isometric, 2.5D Platformer, TopDown, Mobile demo scenes are included
* ALWAYS BACKUP YOUR PROJECT BEFORE UPDATE *
Check the full changelog here:
https://invector.proboards.com/board/4/changelogs
2.6.5 Unity 6000.x Update 09/01/2026
- Update to fully support Unity 6000.x releases
- Fixed all errors and warnings regarding API changes
* We are currently working on a new version for the template, this will include:
- New Character Core more modular, better performance and easier to customize
- New Input System support
- Cinemachine as the default Camera system
Release Date: Q2-Q3