Unique opportunity!
Save money!
TerrainComposer2 is planned to be released in June. Don't miss the opportunity of getting TerrainComposer2 for a very special price. Get TC1 now for $20 (instead of $45) and the upgrade to TC2 will only be $15. So you will have TC1 + TC2 for only $35. This promotion is valid only for a very short period of time.
TerrainComposer2 pre-release trailer.
For features, tutorials, videos, screenshots and contact see website.
Features | Tutorials | Forum | Demo
TerrainComposer is an Unity Extension Tool that enables you to compose AAA quality Unity Terrain. With a few clicks you will get astonishing results. It has a friendly GUI interface and is easy to learn. With this tool it only takes a few minutes to create terrain that normally takes days or weeks to make. It saves you tons of work and time. Speed, quality, realism and its unlimited multi-threading output possibilities makes it a very powerful tool.
TerrainComposer is very flexible and can be used for all kinds of terrains and environments. For example to create terrain for a flight simulator perspective as well as for a first person perspective. You can create low detail with high performance terrain for mobile platforms, as well as high detail AAA terrain for high end graphic platforms. It supports all terrain resolutions, high and low, as well as support for massive multi-terrain and multi terrain editing, which is totally automated.
Version 1.96 Unity5 ready Infinite terrains at runtime around the camera Non-square terrain tiles support Terrain to obj export Mobile mesh terrain shaders Min-max slider system Enhanced splat texture blending Updated 6 included examples Generate 3d objects directly on meshes Updated for Unity 4.5/4.6 Improved GUI interface Embedded tutorial videos Intergration with RTPv3 More placement rule options And a lot more...