SurrounDead - Survival Game Assets (modular buildings with interiors) is an art pack with tons of assets gathered over the years by constantly providing free updates and expanding the post apocalyptic world.
With top down in mind and using a modular approach SurrounDead is the perfect pack to help you kickstart your survival/post apocalypse game.
This package contains over 800 fbx meshes (updated v3.5):
Check the Notion & FORUM THREAD for more details or questions.
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⭐Additional packs ⭐
In addition to the free updates provided, we have also released additional packs focusing on specific needs that can help you expand the surviving experience in different ways.
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➤UPDATE v3.5.33 ⬆️
✓ Changes:
-Added URP compatibility
-slight changes to lighting to match visuals between Build-in and URP versions
➤UPDATE v3.5.32 ⬆️
✓ Changes:
-updated to Unity 2021.3.39 LTS
-changed Color space from gamma to linear
-slight changes to lighting to match visuals after color space change
➤UPDATE v3.5.31 ⬆️
✓ Changes:
-added support for Unity 2020.3.36 LTS
➤UPDATE v3.5.3 ⬆️
✓ Changes:
-updated the package to Unity 2019.4 LTS
-small changes to folder structure organization
✅ New:
- fixed some prefab position/rotation
- added generator with animation
- changes to some of the demo scenes
- updated icons and added a few more
- small minor fixes
- updated all the screenshots to reflect the curent state of the package
✅ New: 58 new assets
- added 24x rollerShutters
- added 10x fence_White
- added 24x diner props (chairs, tables, counter, kitchen hood, stove, sink) - added 2x doors - added 21 textures
✓ Changes:
- updated the package to Unity 2018.4.1
- added Post Processing Stack v2
- changes to some demo scene (materials, post processing effects)
➤ UPDATE v3.5 City buildings 🏢
✅ New: 169 new assets (181 prefabs)
- added Scene City
- added 76 addons (air ducts, antennas, awnings, billboards, chimneys, fire escapes, ladder, railings, rainwater pipe, signage, skylight, stairs, water tank).
- added 10 barricades (plywood, cloth)
- added 13 doors & 12 windows
- added walls for the new window and door types
- added 4 floors & foundations
- added 2 roof types
- added roof access
- added 3 cornice types
- added pavement modules
- added 6 sidewalk props (tree bed , tree fence, iron fence)
- added storefronts(entrance, doors, windows, pillars)
- added elevator(entrance,shaft rail)
- added over 170 materials/textures
✓ Changes:
- flat roofs rework(roof has been separated from the edge so you can rotate it independently)
- roof02 pivot moved closer to mesh
- removed roof02_corner_destroyed
- removed roof02_edge_destroyed
- all roof02_middle*** renamed to roof_flat
- replaced ladder01 with a modular version.
✔️ Fixes:
- Fixed pillar01_B top texture UV
- Fixed sidewalk_corner UV texture
✅ New - 179 new assets (196 prefabs)
- added Scene Neighborhood
- added 63 new textures + 2 .PSD files for traffic sign name customization
- added 71 streets (streets, sidewalks)
- added 23 street decals
- added 102 street props
✓ Changes
- slight modifications to demo scene, replaced old streets with new ones
- removed ROADS folder and it's contents and replaced it with STREETS
BACKUP BEFORE UPDATING.
Fences position may change, if not snapped.
✅ New - 60 new assets (60 prefabs)
- added 22 destroyed walls, roofs and floors assets
- added 9 debris
- added 13 ivy Nature assets
- added ivy texture
- added 9 broken fences and 2 gates
- added 5 separate fence poles
- added wall00_B texture (wall cross section)
✓ Changes
- improved texture for fences
- improved texture for sandbags
- walls now have wall00_B(cross section) material as default instead of wall00(white concrete)
- fences now have a single pole for a more modular approach (single pole between fences, from |=||=| to |=|=| )
- fence_concrete_c remake
- slight modifications to demo scenes.
- added School Bus and Van roofs as separate mesh for top down view visibility
✅ New - 32 new assets (62 prefabs)
- added 6 vehicles each with 2 variations (normal and wrecked) for a total of 12 unique models
- added 48 materials
- added 44 textures
- added 20 vehicle parts
- added 19 custom made colliders
- removed old bus
✅ New - 102 new assets
- added 13 cabin related assets (chimney, porch_railing, stairs x 2, Stove02 with modular parts, door, window, round pillar, corner pillar)
- added 23 Light props with emission maps (lamps, lantern, lightswitch, sockets)
- added 33 Nature assets (cut coniferous trees, birch trees,cut birch trees, cattail, mushrooms, waterlily)
- added HIT animation to all trees, animation ranges (0-60 Sway , 60-70 Hit)
- added 23 props (campfire, cooking pots, frying pan, boat, rafts, modular pier, tent, stove portable, wood pile)
- added 10 basic resources (rope, branches, logs, metal scraps, wood planks, rocks)
- added a few wall textures
- added a floor texture
- added 2 new scenes (Cabin and Camp)
✓ Changes
- all doors have thresholds
- all static trees have been replaced with animated trees, now all trees have animations and backface because there were too many variations.
- tree bone renamed, now all share the same name
- fixed some roof textures
- chimney mesh cleanup and uv rescale
- windows glass as a separated mesh
NOTE*** Strongly recomanded to delete the old SurrounDead folder before importing this new version or import in a new project.
✅ New
- added interior props (121 new assets)
- added 9 new food and drinks Items
- added a few wall textures
✓ Changes
- improved Barricades texture
- improved Props texture and added a few more model variations
- added transparent/emissive glass for windows but the old, opaque one can still be used
- renamed a few assests for a more consistent naming
- removed houses prefabs because prefab links were broken due to being nested and were not updated accordingly
- replaced the scene demo with new ones