This bundle contains a suburban scene, a two-story home filled with more than 200, carefully detailed, high-quality interactive props.
Features:
- High-quality PBR textures (metallic workflow), procedurally generated/baked off high-poly models
- All doors/windows, cabinet doors, drawers, knobs, switches, etc. are separated and pivoted properly for realistic interactions
- Every model comes with colliders, LOD models provided (prefabbed and organized in folders), ready for drag and drop use
- Carefully unwrapped secondary UV channels for proper lightmap support for Enlighten
- Customization: Tiling materials are kept separate, so you can assign your own texture sets to them (walls, floors, ceiling.) You can also change color on many objects using the provided shader
- HDRP and URP upgrade packs are included for Unity 2019.3.7 and up!
House parts are separated, so you can easily toggle rooms and complete floors for top-down view.
Works well together with HQ Residential House.
For the video, I used my Residential Buildings in the background along with SpeedTrees provided by Unity in the Standard Assets package.
If you have any questions in regards with this product, don't hesitate to contact me!
Stay tuned for updates and new products!
1.6
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- Complete update for Unity 2023+
- Including new, optimized lighting for built-in pipeline
- Reworked, fully included HDRP version without having to fiddle. Just run the embedded HDRP unity package, and it's ready to go!
1.5 (Unity 2020.2 and up only)
- Completely replaced lighting for progressive lightmapper (changed lights, backside artifacts removed)
- Changed interior material assignments, significantly improved aesthetic cohesion overall
1.4 (Unity 2019.3.7 and up only!)
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- Minor scene and texture tweaks
- URP and HDRP upgrade packs are added (7.1.8)
1.3
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- Color change option added to several meshes and house exterior (shader level)
- Updated post-processing profile and new lighting for both demo scenes
- Minor scale fixes on several meshes
- Texture changes and fixes
- Skybox added
- Updated documentation
1.2
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- Replaced kitchen textures for better aesthetics
- New curtain textures in dining room (same reason)
- New lightmap parameters for certain objects that don't require high irradiance budget
- Lightmaps are now included with shadowmask mode for both demo scenes (Dropped support for Unity versions older than 5.6)
- Scripts work in their own namespace now, no conflicts with other assets
- Improved texture map compression for smaller package size (Doesn't affect build size, this is only for a faster download from the Asset Store.)
- New post process profile for higher visual fidelity