The Legacy Post Processing Stack has been deprecated for new projects. If using Unity SDK 5.6 through 2017.2, please find version 2.0 of the post-processing stack on Github.
If using Unity SDK 2017.3+, version 2.0 of the post-processing stack is available via Package Manager.
You can find the documentation for the post-processing stack 2.0 in the manual.
The Legacy post-processing stack is an über effect that combines a complete set of image effects into a single post-process pipeline. This has a few advantages :
- Effects are always configured in the correct order.
- It allows combination of many effects into a single pass.
- It features an asset-based configuration system for easy preset management.
- All effects are grouped together in the UI for a better user experience
It comes with the following effects :
- Antialiasing (FXAA, Temporal AA)
- Ambient Occlusion
- Screen Space Reflections
- Fog
- Depth of Field
- Motion Blur
- Eye Adaptation
- Bloom
- Color Grading
- User Lut
- Chromatic Aberration
- Grain
- Vignette
- Dithering
The stack also includes a collection of monitors and debug views to help you set up your effects correctly and debug problems in the output.
Please discuss this and other image effects in the forum.
Deprecated for new projects; please use V2 instead.